--RUM-クイック・カオス --Reason for modification: Generalized implementation of restrictions similar to the one of "Number C88: Gimmick Puppet Disaster Leo" function c33252803.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetTarget(c33252803.target) e1:SetOperation(c33252803.activate) c:RegisterEffect(e1) end function c33252803.filter1(c,e,tp) local no=aux.GetXyzNumber(c) return c:IsFaceup() and c:IsSetCard(0x48) and not c:IsSetCard(0x1048) and no and aux.MustMaterialCheck(c,tp,EFFECT_MUST_BE_XMATERIAL) and Duel.IsExistingMatchingCard(c33252803.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,c,c:GetRank()+1,no) end function c33252803.filter2(c,e,tp,mc,rk,no) if c.rum_limit and not c.rum_limit(mc,e,tp,c) then return false end return c:IsRank(rk) and c:IsSetCard(0x1048) and aux.GetXyzNumber(c)==no and mc:IsCanBeXyzMaterial(c) and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_XYZ,tp,false,false) and Duel.GetLocationCountFromEx(tp,tp,mc,c)>0 end function c33252803.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_MZONE) and c33252803.filter1(chkc,e,tp) end if chk==0 then return Duel.IsExistingTarget(c33252803.filter1,tp,LOCATION_MZONE,0,1,nil,e,tp)end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET) local g=Duel.SelectTarget(tp,c33252803.filter1,tp,LOCATION_MZONE,0,1,1,nil,e,tp) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA) end function c33252803.activate(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() local no=aux.GetXyzNumber(tc) if not aux.MustMaterialCheck(tc,tp,EFFECT_MUST_BE_XMATERIAL) or tc:IsFacedown() or not tc:IsRelateToEffect(e) or tc:IsControler(1-tp) or tc:IsImmuneToEffect(e) or not no then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,c33252803.filter2,tp,LOCATION_EXTRA,0,1,1,nil,e,tp,tc,tc:GetRank()+1,no) local sc=g:GetFirst() if sc then local mg=tc:GetOverlayGroup() if mg:GetCount()~=0 then Duel.Overlay(sc,mg) end sc:SetMaterial(Group.FromCards(tc)) Duel.Overlay(sc,Group.FromCards(tc)) Duel.SpecialSummon(sc,SUMMON_TYPE_XYZ,tp,tp,false,false,POS_FACEUP) sc:CompleteProcedure() end end