--Mezka Strike function c31157206.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TODECK+CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(c31157206.target) e1:SetOperation(c31157206.activate) c:RegisterEffect(e1) --shuffle local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(31157206,1)) e2:SetCategory(CATEGORY_TODECK) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e2:SetProperty(EFFECT_FLAG_DELAY) e2:SetCode(EVENT_REMOVE) e2:SetCondition(c31157206.tdcon) e2:SetTarget(c31157206.tdtg) e2:SetOperation(c31157206.tdop) c:RegisterEffect(e2) end function c31157206.filter(c,e,tp) return c:IsAbleToDeck() and Duel.IsExistingMatchingCard(c31157206.spfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,c,e,tp) end function c31157206.spfilter(c,e,tp) return c:IsSetCard(0xc70) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function c31157206.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(c31157206.filter,tp,LOCATION_HAND,0,1,nil,e,tp) end Duel.SetOperationInfo(0,CATEGORY_TODECK,nil,1,tp,LOCATION_HAND) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_GRAVE) end function c31157206.activate(e,tp,eg,ep,ev,re,r,rp) if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK) local g=Duel.SelectMatchingCard(tp,c31157206.filter,tp,LOCATION_HAND,0,1,1,nil,e,tp) local tc=g:GetFirst() if tc then local opt=Duel.SelectOption(tp,aux.Stringid(31157206,0),aux.Stringid(31157206,1)) Duel.SendtoDeck(g,nil,opt,REASON_EFFECT) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local sg=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c31157206.spfilter),tp,LOCATION_HAND+LOCATION_GRAVE,0,1,1,tc,e,tp) local sc=sg:GetFirst() if sc then Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEUP) local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1) e1:SetCode(EVENT_PHASE+PHASE_END) e1:SetOperation(c31157206.tdop1) e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END) sc:RegisterEffect(e1) local e2=Effect.CreateEffect(e:GetHandler()) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e2:SetRange(LOCATION_MZONE) e2:SetCode(EFFECT_IMMUNE_EFFECT) e2:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END) e2:SetValue(c31157206.efilter) sc:RegisterEffect(e2) end end end function c31157206.tdop1(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if c:IsType(TYPE_FUSION+TYPE_SYNCHRO+TYPE_XYZ+TYPE_LINK) or Duel.SelectOption(tp,aux.Stringid(31157206,0),aux.Stringid(31157206,1))==0 then Duel.SendtoDeck(c,nil,0,REASON_EFFECT) else Duel.SendtoDeck(c,nil,1,REASON_EFFECT) end end function c31157206.efilter(e,te) return te:GetOwner()~=e:GetOwner() end function c31157206.tdcon(e,tp,eg,ep,ev,re,r,rp) if not re then return false end local rc=re:GetHandler() return e:GetHandler():IsReason(REASON_EFFECT) and rc:IsSetCard(0xc70) and rc:IsType(TYPE_MONSTER) end function c31157206.tdfilter(c) return c:IsSetCard(0xc70) and c:IsAbleToDeck() end function c31157206.tdtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c31157206.tdfilter,tp,LOCATION_GRAVE,0,1,e:GetHandler()) end local g=Duel.GetMatchingGroup(c31157206.tdfilter,tp,LOCATION_GRAVE,0,e:GetHandler()) Duel.SetOperationInfo(0,CATEGORY_TODECK,g,g:GetCount(),0,0) end function c31157206.tdop(e,tp,eg,ep,ev,re,r,rp) local g=Duel.GetMatchingGroup(c31157206.tdfilter,tp,LOCATION_GRAVE,0,nil) Duel.SendtoDeck(g,nil,2,REASON_EFFECT) end