--Levelution Mutation function c30039207.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetLabel(0) e1:SetCountLimit(1,30039207+EFFECT_COUNT_CODE_OATH) e1:SetCost(c30039207.cost) e1:SetTarget(c30039207.target) e1:SetOperation(c30039207.activate) c:RegisterEffect(e1) end function c30039207.cost(e,tp,eg,ep,ev,re,r,rp,chk) e:SetLabel(100) return true end function c30039207.filter1(c,e,tp) local lv=c:GetLevel() return lv>0 and c:IsFaceup() and c:IsSetCard(0x93f) and (Duel.IsExistingMatchingCard(c30039207.filter2,tp,LOCATION_DECK,0,1,nil,lv+1,e,tp) or Duel.IsExistingMatchingCard(c30039207.filter2,tp,LOCATION_DECK,0,1,nil,lv-1,e,tp)) end function c30039207.filter2(c,lv,e,tp) return c:IsSetCard(0x93f) and (c:GetLevel()==lv+1 or c:GetLevel()==lv-1) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function c30039207.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then if e:GetLabel()~=100 then return false end e:SetLabel(0) return Duel.GetLocationCount(tp,LOCATION_MZONE)>-1 and Duel.CheckReleaseGroup(tp,c30039207.filter1,1,nil,e,tp) end local rg=Duel.SelectReleaseGroup(tp,c30039207.filter1,1,1,nil,e,tp) e:SetLabel(rg:GetFirst():GetLevel()) Duel.Release(rg,REASON_COST) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK) end function c30039207.activate(e,tp,eg,ep,ev,re,r,rp) if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end local lv=e:GetLabel() Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,c30039207.filter2,tp,LOCATION_DECK,0,1,1,nil,lv,e,tp) if g:GetCount()>0 then Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP) Duel.Draw(tp,1,REASON_EFFECT) end end