--Levelution Nebula local ref=_G['c'..30039206] function c30039206.initial_effect(c) c:EnableReviveLimit() --immune local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_IMMUNE_EFFECT) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetRange(LOCATION_MZONE) e1:SetValue(c30039206.efilter) c:RegisterEffect(e1) --spsummon local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetCode(EFFECT_SPSUMMON_PROC) e2:SetProperty(EFFECT_FLAG_UNCOPYABLE) e2:SetRange(LOCATION_HAND) e2:SetCondition(ref.spcon) e2:SetOperation(ref.spop) c:RegisterEffect(e2) --spsummon condition local e3=Effect.CreateEffect(c) e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e3:SetType(EFFECT_TYPE_SINGLE) e3:SetCode(EFFECT_SPSUMMON_CONDITION) c:RegisterEffect(e3) --cannot release local e4=Effect.CreateEffect(c) e4:SetType(EFFECT_TYPE_SINGLE) e4:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e4:SetRange(LOCATION_MZONE) e4:SetCode(EFFECT_UNRELEASABLE_SUM) e4:SetValue(1) c:RegisterEffect(e4) local e5=e4:Clone() e5:SetCode(EFFECT_UNRELEASABLE_NONSUM) c:RegisterEffect(e5) --spsummon local e6=Effect.CreateEffect(c) e6:SetType(EFFECT_TYPE_SINGLE) e6:SetCode(EFFECT_CANNOT_DISABLE_SPSUMMON) e6:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) c:RegisterEffect(e6) --cell sp local e7=Effect.CreateEffect(c) e7:SetDescription(aux.Stringid(30039206,0)) e7:SetCategory(CATEGORY_SPECIAL_SUMMON) e7:SetType(EFFECT_TYPE_IGNITION) e7:SetCountLimit(1,30039206) e7:SetRange(LOCATION_HAND) e7:SetCost(c30039206.cost) e7:SetTarget(c30039206.target) e7:SetOperation(c30039206.operation) c:RegisterEffect(e7) end function c30039206.efilter(e,te) return te:GetOwnerPlayer()~=e:GetHandlerPlayer() and te:GetOwner()~=e:GetOwner() end function c30039206.spfilter(c,code) local code1,code2=c:GetOriginalCodeRule() return code1==code or code2==code end function ref.matfilter(c,tp) return c:IsSetCard(0x93f) and Duel.IsPlayerCanRelease(tp,c) end function ref.spcon(e,c) if c==nil then return true end local tp=c:GetControler() local mg=Duel.GetMatchingGroup(ref.matfilter,tp,LOCATION_MZONE,0,nil,tp) return mg:CheckWithSumEqual(Card.GetLevel,e:GetHandler():GetLevel(),2,64,tp) end function ref.spop(e,tp,eg,ep,ev,re,r,rp,c) local mg=Duel.GetReleaseGroup(tp) local g=mg:SelectWithSumEqual(tp,Card.GetLevel,e:GetHandler():GetLevel(),2,64) Duel.Release(g,REASON_COST) end function c30039206.cost(e,tp,eg,ep,ev,re,r,rp,chk) local c=e:GetHandler() if chk==0 then return c:IsAbleToGraveAsCost() and c:IsDiscardable() end Duel.SendtoGrave(c,REASON_COST+REASON_DISCARD) end function c30039206.filter(c) return c:IsCode(30039201) end function c30039206.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chk==0 then return Duel.IsExistingMatchingCard(c30039206.filter,tp,LOCATION_DECK,0,1,nil) end end function c30039206.operation(e,tp,eg,ep,ev,re,r,rp) if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,c30039206.filter,tp,LOCATION_DECK,0,1,1,nil,e,tp) if g:GetCount()~=0 then Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP) end end