--Unità di Prevenzione del Giorno del Giudizio, Valstasis --Script by: XGlitchy30 local s,id,o=GetID() function s.initial_effect(c) aux.AddOrigDriveType(c) --Drive Effects aux.AddDriveProc(c,8) local d1=c:DriveEffect(-2,0,CATEGORY_REMOVE+CATEGORY_RECOVER,EFFECT_TYPE_QUICK_O,EFFECT_FLAG_CARD_TARGET,EVENT_FREE_CHAIN, nil, nil, s.target, s.operation ) local d2=c:DriveEffect(-10,1,CATEGORIES_SEARCH,EFFECT_TYPE_IGNITION,nil,nil, nil, nil, aux.SearchTarget(s.scfilter,1,LOCATION_DECK+LOCATION_GRAVE), aux.SearchOperation(s.scfilter,LOCATION_DECK+LOCATION_GRAVE) ) local d3=c:OverDriveEffect(2,CATEGORY_SPECIAL_SUMMON,EFFECT_TYPE_IGNITION,EFFECT_FLAG_CARD_TARGET,nil, nil, nil, s.sptg, s.spop ) --draw local e2=Effect.CreateEffect(c) e2:Desc(6) e2:SetCategory(CATEGORY_DRAW) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_DELAY) e2:SetCode(EVENT_ENERGY_CHANGE) e2:SetRange(LOCATION_MZONE) e2:HOPT() e2:SetTarget(aux.DrawTarget()) e2:SetOperation(aux.DrawOperation()) c:RegisterEffect(e2) --drive summon local e3=Effect.CreateEffect(c) e3:Desc(7) e3:SetCategory(CATEGORY_DESTROY+CATEGORY_SPECIAL_SUMMON) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e3:SetProperty(EFFECT_FLAG_DDD) e3:SetCode(EVENT_TO_GRAVE) e3:HOPT() e3:SetCondition(aux.ByCardEffectCond(1)) e3:SetTarget(s.sptg2) e3:SetOperation(s.spop2) c:RegisterEffect(e3) end function s.filter(c) return c:IsMonster() and c:IsAttribute(ATTRIBUTE_DARK) and c:IsAbleToRemove() end function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_GRAVE) and s.filter(chkc) end if chk==0 then return Duel.IsExistingTarget(s.filter,tp,LOCATION_GRAVE,LOCATION_GRAVE,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) local g=Duel.SelectTarget(tp,s.filter,tp,LOCATION_GRAVE,LOCATION_GRAVE,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,#g,PLAYER_ALL,LOCATION_GRAVE) Duel.SetOperationInfo(0,CATEGORY_RECOVER,nil,0,tp,g:GetFirst():GetAttack()) end function s.operation(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc and tc:IsRelateToChain() and s.filter(tc) and Duel.Remove(tc,POS_FACEUP,REASON_EFFECT)>0 then local atk=tc:GetAttack() if atk<0 then atk=0 end Duel.Recover(tp,atk,REASON_EFFECT) end end function s.scfilter(c) return c:IsMonster(TYPE_DRIVE) and c:IsLevel(4) end function s.spfilter(c,e,tp) return c:IsMonster(TYPE_DRIVE) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and s.spfilter(chkc,e,tp) end if chk==0 then return Duel.GetMZoneCount(tp)>0 and Duel.IsExistingTarget(s.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectTarget(tp,s.spfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,#g,tp,LOCATION_GRAVE) end function s.spop(e,tp,eg,ep,ev,re,r,rp) if Duel.GetMZoneCount(tp)<=0 then return end local tc=Duel.GetFirstTarget() if tc and tc:IsRelateToChain() and s.spfilter(tc,e,tp) and Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)~=0 then local c=e:GetHandler() local e1=Effect.CreateEffect(c) e1:Desc(3) e1:SetProperty(EFFECT_FLAG_CLIENT_HINT) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_INDESTRUCTABLE_EFFECT) e1:SetValue(1) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,2) tc:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:Desc(4) e2:SetProperty(EFFECT_FLAG_CLIENT_HINT) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET) e2:SetValue(1) e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,2) tc:RegisterEffect(e2) end end function s.sccon(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() return c:IsSummonType(SUMMON_TYPE_DRIVE) or c:IsSummonLocation(LOCATION_GRAVE) end function s.sptg2(e,tp,eg,ep,ev,re,r,rp,chk) local c=e:GetHandler() local g=Duel.GetMatchingGroup(aux.Faceup(Card.IsAttribute),tp,LOCATION_MZONE,LOCATION_MZONE,nil,ATTRIBUTE_DARK) if chk==0 then return #g>0 and Duel.GetMZoneCount(tp,g)>0 and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,#g,PLAYER_ALL,LOCATION_MZONE) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,tp,LOCATION_GRAVE) end function s.spop2(e,tp,eg,ep,ev,re,r,rp) local g=Duel.GetMatchingGroup(aux.Faceup(Card.IsAttribute),tp,LOCATION_MZONE,LOCATION_MZONE,nil,ATTRIBUTE_DARK) if #g>0 and Duel.Destroy(g,REASON_EFFECT)>0 then local c=e:GetHandler() if c:IsRelateToChain() and Duel.GetMZoneCount(tp)>0 then Duel.SpecialSummonRedirect(e,c,0,tp,tp,false,false,POS_FACEUP) end end end