--Abile Gelatyna Metallica Idolo Egittiodo --Scripted by: XGlitchy30 local s,id=GetID() function s.initial_effect(c) aux.AddLinkProcedure(c,aux.FilterBoolFunction(Card.IsLinkAttribute,ATTRIBUTE_WATER),2) c:EnableReviveLimit() --Disable zones local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_FORCE_MZONE) e1:SetRange(LOCATION_MZONE) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_CANNOT_DISABLE) e1:SetTargetRange(1,0) e1:SetValue(s.znval) c:RegisterEffect(e1) --SS local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(id,0)) e2:SetCategory(CATEGORY_REMOVE+CATEGORY_SPECIAL_SUMMON+CATEGORY_ATKCHANGE) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e2:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL) e2:SetCode(EVENT_TO_GRAVE) e2:SetCountLimit(1,id) e2:SetCondition(s.spcon) e2:SetTarget(s.sptg) e2:SetOperation(s.spop) c:RegisterEffect(e2) --Control local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(id,1)) e2:SetCategory(CATEGORY_CONTROL+CATEGORY_UPDATE_ATTRIBUTE+CATEGORY_UPDATE_RACE+CATEGORY_UPDATE_SETCODE) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetProperty(EFFECT_FLAG_CARD_TARGET) e2:SetRange(LOCATION_MZONE) e2:SetCountLimit(1,id+100) e2:SetTarget(s.ctrltg) e2:SetOperation(s.ctrlop) c:RegisterEffect(e2) --Damage local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,2)) e1:SetCategory(CATEGORY_DAMAGE) e1:SetType(EFFECT_TYPE_QUICK_F) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL) e1:SetCode(EVENT_CHAINING) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1,id+200) e1:SetCondition(s.discon) e1:SetCost(s.discost) e1:SetTarget(s.distg) e1:SetOperation(s.disop) c:RegisterEffect(e1) end function s.znval(e) return ~(e:GetHandler():GetLinkedZone()&0x60) end function s.spcon(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():IsReason(REASON_DESTROY) and e:GetHandler():IsReason(REASON_BATTLE+REASON_EFFECT) end function s.filter(c,tp,m) local check=Duel.GetLocationCount(tp,LOCATION_MZONE)>0 return (c:IsFaceup() or not c:IsLocation(LOCATION_MZONE)) and c:IsMonster() and c:IsSetCard(0x296) and c:IsAbleToRemove() and (m or check or Duel.GetMZoneCount(tp,c)>0) and (m or Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_HAND+LOCATION_MZONE+LOCATION_GRAVE,0,1,c,tp,true)) end function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_HAND+LOCATION_MZONE+LOCATION_GRAVE,0,1,e:GetHandler(),tp) and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,2,tp,LOCATION_HAND+LOCATION_MZONE+LOCATION_GRAVE) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0) Duel.SetCustomOperationInfo(0,CATEGORY_ATKCHANGE,e:GetHandler(),1,0,0,500) end function s.spop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(s.filter),tp,LOCATION_HAND+LOCATION_MZONE+LOCATION_GRAVE,0,1,1,nil,tp) if #g>0 then Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) local gg=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(s.filter),tp,LOCATION_HAND+LOCATION_MZONE+LOCATION_GRAVE,0,1,1,g:GetFirst(),tp,true) if #gg>0 then g:Merge(gg) if Duel.Remove(g,POS_FACEUP,REASON_EFFECT)==2 and g:FilterCount(Card.IsLocation,nil,LOCATION_REMOVED)==2 and c:IsLocation(LOCATION_GRAVE) and c:IsRelateToEffect(e) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 then Duel.SpecialSummonATK(e,c,0,tp,tp,false,false,POS_FACEUP,nil,500) end end end end function s.cfilter(c,lk) return c:MonsterOrFacedown() and lk:GetLinkedGroup():IsContains(c) and c:IsControlerCanBeChanged() end function s.ctrltg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsControler(1-tp) and chkc:IsLocation(LOCATION_MZONE) and s.cfilter(chkc,e:GetHandler()) end if chk==0 then return Duel.IsExistingTarget(s.cfilter,tp,0,LOCATION_MZONE,1,nil,e:GetHandler()) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CONTROL) local g=Duel.SelectTarget(tp,s.cfilter,tp,0,LOCATION_MZONE,1,1,nil,e:GetHandler()) Duel.SetOperationInfo(0,CATEGORY_CONTROL,g,1,0,0) Duel.SetCustomOperationInfo(0,CATEGORY_UPDATE_ATTRIBUTE,g,1,0,0,ATTRIBUTE_WATER) Duel.SetCustomOperationInfo(0,CATEGORY_UPDATE_RACE,e:GetHandler(),1,0,0,RACE_AQUA) Duel.SetCustomOperationInfo(0,CATEGORY_UPDATE_SETCODE,e:GetHandler(),1,0,0,0x296) end function s.ctrlop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local tc=Duel.GetFirstTarget() if tc and tc:IsRelateToEffect(e) and Duel.GetControl(tc,tp) and tc:IsFaceup() then local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_CHANGE_ATTRIBUTE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetValue(ATTRIBUTE_WATER) e1:SetReset(RESET_EVENT+RESETS_STANDARD) tc:RegisterEffect(e1) local e2=e1:Clone() e2:SetCode(EFFECT_CHANGE_RACE) e2:SetValue(RACE_AQUA) tc:RegisterEffect(e2) local e3=e1:Clone() e3:SetCode(EFFECT_ADD_SETCODE) e3:SetValue(0x296) tc:RegisterEffect(e3) end local fid=c:GetFieldID() tc:RegisterFlagEffect(id,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,EFFECT_FLAG_SET_AVAILABLE,1,fid) local e4=Effect.CreateEffect(c) e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e4:SetCode(EVENT_PHASE+PHASE_END) e4:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE) e4:SetCountLimit(1) e4:SetLabel(fid) e4:SetLabelObject(tc) e4:SetCondition(s.descon) e4:SetOperation(s.desop) e4:SetReset(RESET_PHASE+PHASE_END) Duel.RegisterEffect(e4,tp) end function s.descon(e,tp,eg,ep,ev,re,r,rp) local tc=e:GetLabelObject() return tc:GetFlagEffectLabel(id)==e:GetLabel() end function s.desop(e,tp,eg,ep,ev,re,r,rp) local tc=e:GetLabelObject() Duel.Remove(tc,POS_FACEUP,REASON_EFFECT) end function s.discon(e,tp,eg,ep,ev,re,r,rp) local te=Duel.GetChainInfo(ev-1,CHAININFO_TRIGGERING_EFFECT) return te and te:GetHandler()==e:GetHandler() and rp==1-tp and not e:GetHandler():IsStatus(STATUS_BATTLE_DESTROYED) end function s.discost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():GetAttackAnnouncedCount()==0 end local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_OATH) e1:SetCode(EFFECT_CANNOT_ATTACK_ANNOUNCE) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) e:GetHandler():RegisterEffect(e1) end function s.distg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetTargetPlayer(1-tp) Duel.SetTargetParam(1000) Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,1000) end function s.disop(e,tp,eg,ep,ev,re,r,rp) local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM) Duel.Damage(p,d,REASON_EFFECT) end