--Ur-shanabi Converguard local ref,id=GetID() Duel.LoadScript("Commons_Converguard.lua") function ref.initial_effect(c) aux.EnablePendulumAttribute(c) Converguard.EnableConvergence(c) --Banish local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_REMOVE+CATEGORY_TOHAND) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetProperty(EFFECT_FLAG_DELAY) e1:HOPT() e1:SetTarget(ref.rmtg) e1:SetOperation(ref.rmop) c:RegisterEffect(e1) local e2=e1:Clone() e2:SetCode(EVENT_SPSUMMON_SUCCESS) c:RegisterEffect(e2) --Negate local e3=Effect.CreateEffect(c) e3:SetCategory(CATEGORY_DISABLE) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e3:SetCode(EVENT_REMOVE) e3:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY) e3:SetTarget(ref.distg) e3:SetOperation(ref.disop) c:RegisterEffect(e3) end --Banish function ref.rmfilter(c) return c:IsAbleToRemove() and Converguard.Is(c) and not c:IsCode(id) end function ref.rmtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(ref.rmfilter,tp,LOCATION_DECK,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,tp,LOCATION_DECK) end function ref.thfilter(c) return c:IsAbleToHand() and Converguard.Is(c) end function ref.rmop(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) local g=Duel.SelectMatchingCard(tp,ref.rmfilter,tp,LOCATION_DECK,0,1,1,nil) if #g>0 and Duel.Remove(g,POS_FACEUP,REASON_EFFECT)~=0 and Duel.IsExistingMatchingCard(ref.thfilter,tp,LOCATION_REMOVED,0,1,g) and Duel.SelectYesNo(tp,aux.Stringid(id,1)) then Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local sg=Duel.SelectMatchingCard(tp,ref.thfilter,tp,LOCATION_REMOVED,0,1,1,g) if #sg>0 and Duel.SendtoHand(sg,nil,REASON_EFFECT)~=0 then Duel.ConfirmCards(1-tp,sg) end end end --Negate function ref.distg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsOnField() and aux.NegateAnyFilter(chkc) end if chk==0 then return Duel.IsExistingTarget(aux.NegateAnyFilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DISABLE) Duel.SelectTarget(tp,aux.NegateAnyFilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil) end function ref.disop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local tc=Duel.GetFirstTarget() if tc:IsFaceup() and tc:IsRelateToEffect(e) and tc:IsCanBeDisabledByEffect(e,false) then Duel.NegateRelatedChain(tc,RESET_TURN_SET) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_DISABLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) tc:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_DISABLE_EFFECT) e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e2:SetValue(RESET_TURN_SET) e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) tc:RegisterEffect(e2) if tc:IsType(TYPE_TRAPMONSTER) then local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_SINGLE) e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e3:SetCode(EFFECT_DISABLE_TRAPMONSTER) e3:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) tc:RegisterEffect(e3) end end end