--Chillcall Twins local ref,id=GetID() function ref.initial_effect(c) c:EnableReviveLimit() aux.AddMagickProcChain(c,2,aux.MagickMatCost,nil,ref.matfilter,3) aux.AddLinkProcedure(c,aux.FilterBoolFunction(Card.IsType,TYPE_EFFECT),2,2) --ATK local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_ATKCHANGE) e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetCode(EVENT_FREE_CHAIN) e1:SetRange(LOCATION_MZONE) e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP) e1:SetHintTiming(TIMING_DAMAGE_CAL) e1:SetCountLimit(1) e1:SetCondition(aux.dscon) e1:SetTarget(ref.atktg) e1:SetOperation(ref.atkop) c:RegisterEffect(e1) --Special Summon local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(id,1)) e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e2:SetCode(EVENT_PERFORM_MAGICK) e2:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET) e2:SetCountLimit(1,id) e2:SetTarget(ref.sstg) e2:SetOperation(ref.ssop) c:RegisterEffect(e2) end function ref.matfilter(c,sumc,g) return g:IsExists(Card.IsType,1,nil,TYPE_MONSTER) end --ATK function ref.atktg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) local c=e:GetHandler() if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsFaceup() and not chkc==c end if chk==0 then return Duel.IsExistingTarget(Card.IsFaceup,tp,LOCATION_MZONE,0,1,c) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP) local g=Duel.SelectTarget(tp,Card.IsFaceup,tp,LOCATION_MZONE,0,1,1,c) Duel.SetOperationInfo(0,CATEGORY_DISABLE,g,1,0,0) end function ref.atkop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc and tc:IsRelateToEffect(e) and tc:IsFaceup() then local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) e1:SetValue(800) tc:RegisterEffect(e1) end end --Summon function ref.spfilter(c,e,tp,zone) return c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP,tp,zone) and not c:IsType(TYPE_EXTRA) end function ref.sstg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) local zone=bit.band(e:GetHandler():GetLinkedZone(tp),0x1f) if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and ref.spfilter(chkc,e,tp,zone) end if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingTarget(ref.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp,zone) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectTarget(tp,ref.spfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp,zone) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0) end function ref.ssop(e,tp,eg,ep,ev,re,r,rp) if not e:GetHandler():IsRelateToEffect(e) then return end local tc=Duel.GetFirstTarget() local zone=bit.band(e:GetHandler():GetLinkedZone(tp),0x1f) if tc:IsRelateToEffect(e) and zone~=0 then Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP,zone) end end