--Player Token local ref,id=GetID() function ref.initial_effect(c) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_IGNORE_IMMUNE+EFFECT_FLAG_SET_AVAILABLE+EFFECT_FLAG_SINGLE_RANGE) e1:SetRange(LOCATION_EXTRA) e1:SetCode(EFFECT_IMMUNE_EFFECT) e1:SetCondition(ref.skillcon) e1:SetValue(ref.skill_efilter) c:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e2:SetCode(EFFECT_SPSUMMON_CONDITION) e2:SetValue(0) c:RegisterEffect(e2) local e3=e1:Clone() e3:SetCode(EFFECT_CANNOT_USE_AS_COST) e3:SetValue(1) c:RegisterEffect(e3) local e4=e1:Clone() e4:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET) e4:SetValue(1) c:RegisterEffect(e4) --[[ local e5=e1:Clone() e5:SetCode(EFFECT_CANNOT_TO_GRAVE) e5:SetValue(1) c:RegisterEffect(e5) local e6=e1:Clone() e6:SetCode(EFFECT_CANNOT_REMOVE) c:RegisterEffect(e6) local e7=e1:Clone() e7:SetCode(EFFECT_CANNOT_TO_HAND) e7:SetValue(1) c:RegisterEffect(e7) local e8=e1:Clone() e8:SetCode(EFFECT_INDESTRUCTABLE) e8:SetValue(1) c:RegisterEffect(e8) ]] end function ref.skillcon(e) return e:GetHandler():IsFaceup() and e:GetHandler():GetFlagEffect(id)>0 end function ref.skill_efilter(e,te) return te:GetOwner()~=e:GetOwner() end