--Phantomb Lord's Vassal local ref,id=GetID() function ref.initial_effect(c) c:EnableReviveLimit() aux.AddLinkProcedure(c,ref.matfilter,1,1,nil) --Search local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_SPSUMMON_SUCCESS) e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET) e1:SetCountLimit(2,id) --e1:SetCondition(ref.thcon) e1:SetTarget(ref.thtg) e1:SetOperation(ref.thop) c:RegisterEffect(e1) --Gain Ritual Level local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(id,1)) e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e2:SetCode(EVENT_TO_HAND) e2:SetRange(LOCATION_MZONE) e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET) e2:SetCountLimit(1) e2:SetCondition(ref.lvcon) e2:SetTarget(ref.lvtg) e2:SetOperation(ref.lvop) c:RegisterEffect(e2) end function ref.matfilter(c) return c:IsLinkSetCard(0x732) and not c:IsType(TYPE_LINK) end --Search function ref.thcon(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():IsSummonType(SUMMON_TYPE_LINK) end function ref.thfilter(c) return c:IsCode(28915454) and c:IsAbleToHand() end function ref.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chk==0 then return --Duel.GetReleaseGroupCount(tp,true)>0 and Duel.IsExistingMatchingCard(ref.thfilter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK+LOCATION_GRAVE) end function ref.thop(e,tp,eg,ep,ev,re,r,rp) --Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE) --local cg=Duel.GetReleaseGroup(tp,true):Select(tp,1,1,nil) --if #cg>0 and Duel.Release(cg,REASON_EFFECT) then Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectMatchingCard(tp,ref.thfilter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil) if #g>0 and Duel.SendtoHand(g,nil,REASON_EFFECT)>0 then Duel.ConfirmCards(1-tp,g) end --end end --Ritual Level function ref.lvcfilter(c,tp) return c:IsControler(tp) and c:IsPreviousLocation(LOCATION_GRAVE) end function ref.lvcon(e,tp,eg,ep,ev,re,r,rp) return eg:IsExists(ref.lvcfilter,1,nil,tp) end function ref.lvtg(e,tp,eg,ep,ev,re,r,rp,chk) local c=e:GetHandler() if chk==0 then local ct=0 if c:IsLocation(LOCATION_MZONE) and c:GetSequence()<5 then ct=-1 end return Duel.GetLocationCount(tp,LOCATION_MZONE)>ct and Duel.IsPlayerCanSpecialSummonMonster(tp,28915458,0,TYPES_TOKEN,0,0,nil,RACE_FAIRY,ATTRIBUTE_DARK) end --c:IsRelateToEffect(e) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_LVRANK) local lv=Duel.AnnounceLevel(tp,1,7) Duel.SetTargetParam(lv) end function ref.lvop(e,tp,eg,ep,ev,re,r,rp) local tc=e:GetHandler() local lv=Duel.GetChainInfo(0,CHAININFO_TARGET_PARAM) if tc:IsRelateToEffect(e) and Duel.SendtoDeck(tc,nil,0,REASON_EFFECT) then if Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsPlayerCanSpecialSummonMonster(tp,28915458,0,TYPES_TOKEN,0,0,0,RACE_FAIRY,ATTRIBUTE_DARK) then local token=Duel.CreateToken(tp,28915458,0,0,0,lv) if Duel.SpecialSummonStep(token,0,tp,tp,false,false,POS_FACEUP) then aux.CannotBeEDMaterial(token) local e1=Effect.CreateEffect(tc) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_CHANGE_LEVEL) e1:SetValue(lv) token:RegisterEffect(e1) end Duel.SpecialSummonComplete() end --[[local e1=Effect.CreateEffect(tc) e1:SetDescription(aux.Stringid(id,2)) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_CHANGE_LEVEL) e1:SetProperty(EFFECT_FLAG_CLIENT_HINT) e1:SetValue(lv) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) tc:RegisterEffect(e1)]] end end