--Shadowflame Vixen --Design and code by Kindrindra local ref=_G['c'..28915250] function ref.initial_effect(c) --Unaffect local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1,28915250) e1:SetTarget(ref.untg) e1:SetOperation(ref.unop) c:RegisterEffect(e1) --Special Summon local e2=Effect.CreateEffect(c) e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetType(EFFECT_TYPE_QUICK_O) e2:SetCode(EVENT_FREE_CHAIN) e2:SetRange(LOCATION_GRAVE) e2:SetProperty(EFFECT_FLAG_CARD_TARGET) e2:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE) e2:SetCountLimit(1,28915250) e2:SetCondition(aux.exccon) e2:SetCost(ref.sscost) e2:SetTarget(ref.sstg) e2:SetOperation(ref.ssop) c:RegisterEffect(e2) end --Unaffect function ref.untg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsControler(1-tp) and c:IsLocation(LOCATION_ONFIELD) and chkc:IsFaceup() end if chk==0 then return Duel.IsExistingTarget(Card.IsFaceup,tp,0,LOCATION_ONFIELD,1,nil) end Duel.SelectTarget(tp,Card.IsFaceup,tp,0,LOCATION_ONFIELD,1,1,nil) end function ref.unop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc and tc:IsRelateToEffect(e) then local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_IMMUNE_EFFECT) e1:SetTargetRange(LOCATION_ONFIELD+LOCATION_HAND+LOCATION_GRAVE+LOCATION_DECK+LOCATION_REMOVED+LOCATION_EXTRA,0) e1:SetProperty(EFFECT_FLAG_SET_AVAILABLE+EFFECT_FLAG_IGNORE_IMMUNE) e1:SetTarget(ref.nultg) e1:SetValue(ref.efilter) e1:SetReset(RESET_PHASE+PHASE_END) e1:SetLabelObject(tc) Duel.RegisterEffect(e1,tp) end end function ref.efilter(e,re) return re:GetHandler()==e:GetLabelObject() end function ref.nultg(e,c) return true end function ref.contg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:GetLocation()==LOCATION_MZONE and chkc:GetControler()~=tp and chkc:IsControlerCanBeChanged() end if chk==0 then return Duel.IsExistingTarget(Card.IsControlerCanBeChanged,tp,0,LOCATION_MZONE,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CONTROL) local g=Duel.SelectTarget(tp,Card.IsControlerCanBeChanged,tp,0,LOCATION_MZONE,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_CONTROL,g,1,0,0) end function ref.conop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) and Duel.GetControl(tc,tp,PHASE_END,1)~=0 then local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_CANNOT_ATTACK) e1:SetReset(RESET_EVENT+0x1fc0000+RESET_PHASE+PHASE_END) tc:RegisterEffect(e1) end end function ref.sscost(e,tp,eg,ep,ev,re,r,rp,chk) local c=e:GetHandler() if chk==0 then return c:IsAbleToRemoveAsCost() end Duel.Remove(c,POS_FACEUP,REASON_COST) end function ref.ssfilter(c,tp) return c:IsSetCard(0x729) and c:IsType(TYPE_SPELL+TYPE_TRAP) and Duel.IsPlayerCanSpecialSummonMonster(tp,c:GetCode(),nil,0x4107,0,1000,1,RACE_PYRO,ATTRIBUTE_DARK) end function ref.sstg(e,tp,eg,ep,ev,re,r,rp,chk) local c=e:GetHandler() local ct=Duel.GetLocationCount(tp,LOCATION_MZONE) if ct>2 then ct=2 end if chk==0 then return (ct>0) and Duel.IsExistingTarget(ref.ssfilter,tp,LOCATION_GRAVE,0,1,c,tp) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local tc=Duel.SelectTarget(tp,ref.ssfilter,tp,LOCATION_GRAVE,0,1,ct,c,tp) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,tc,1,tp,LOCATION_GRAVE) end function ref.ssop(e,tp,eg,ep,ev,re,r,rp) if Duel.GetLocationCount(tp,LOCATION_MZONE)<1 then return end local tg=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS) local tc=tg:GetFirst() while tc do tc:SetStatus(STATUS_NO_LEVEL,false) local e1=Effect.CreateEffect(tc) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_CHANGE_TYPE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetValue(TYPE_NORMAL+TYPE_MONSTER+TYPE_TUNER) e1:SetReset(RESET_EVENT+0x47c0000) tc:RegisterEffect(e1,true) local e2=e1:Clone() e2:SetCode(EFFECT_CHANGE_RACE) e2:SetValue(RACE_PYRO) tc:RegisterEffect(e2,true) local e3=e1:Clone() e3:SetCode(EFFECT_CHANGE_ATTRIBUTE) e3:SetValue(ATTRIBUTE_DARK) tc:RegisterEffect(e3,true) local e4=e1:Clone() e4:SetCode(EFFECT_SET_BASE_ATTACK) e4:SetValue(0) tc:RegisterEffect(e4,true) local e5=e1:Clone() e5:SetCode(EFFECT_SET_BASE_DEFENSE) e5:SetValue(1000) tc:RegisterEffect(e5,true) local e6=e1:Clone() e6:SetCode(EFFECT_CHANGE_LEVEL) e6:SetValue(1) tc:RegisterEffect(e6,true) Duel.SpecialSummonStep(tc,0,tp,tp,true,false,POS_FACEUP) tc=tg:GetNext() end Duel.SpecialSummonComplete() end