--灯火之魔女·星影 local m=28327039 local cm=_G["c"..m] Duel.LoadScript("c28327000.lua") function cm.initial_effect(c) Yukino.ShikiNoAkari(c) --to hand local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_BATTLED) e1:SetRange(LOCATION_MZONE) e1:SetCondition(cm.tgcon) e1:SetTarget(cm.tgtg) e1:SetOperation(cm.tgop) c:RegisterEffect(e1) --spsummon local e2=Effect.CreateEffect(c) e2:SetCategory(CATEGORY_DESTROY+CATEGORY_REMOVE) e2:SetProperty(EFFECT_FLAG_CARD_TARGET) e2:SetType(EFFECT_TYPE_QUICK_O) e2:SetCode(EVENT_FREE_CHAIN) e2:SetRange(LOCATION_MZONE) e2:SetCountLimit(1,m) e2:SetHintTiming(0,TIMING_END_PHASE) e2:SetCondition(cm.descon) e2:SetTarget(cm.destg) e2:SetOperation(cm.desop) c:RegisterEffect(e2) end function cm.tgcon(e,tp,eg,ep,ev,re,r,rp) local a=Duel.GetAttacker() local d=Duel.GetAttackTarget() if not d then return false end if d:IsControler(tp) then a,d=d,a end return a:IsType(TYPE_RITUAL) and a:IsRace(RACE_SPELLCASTER) and d:IsStatus(STATUS_BATTLE_DESTROYED) end function cm.tgfilter(c) return c:IsFaceup() and c:IsCode(28327000) and not c:IsHasEffect(EFFECT_DIRECT_ATTACK) and c:IsAttackable() end function cm.tgtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chk==0 then return Duel.IsExistingMatchingCard(cm.tgfilter,tp,LOCATION_MZONE,0,1,nil,e,tp) end end function cm.tgop(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET) local tc=Duel.SelectMatchingCard(tp,cm.tgfilter,tp,LOCATION_MZONE,0,1,1,nil):GetFirst() if tc then local e1=Effect.CreateEffect(e:GetHandler()) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_DIRECT_ATTACK) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) tc:RegisterEffect(e1) end end function cm.descon(e,tp,eg,ep,ev,re,r,rp) return Duel.GetTurnPlayer()==1-tp end function cm.desfilter(c) return c:IsFaceup() and aux.NegateAnyFilter(c) and c:IsAbleToRemove() end function cm.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsOnField() and chkc:IsControler(1-tp) and cm.desfilter(chkc) end if chk==0 then return Duel.IsExistingTarget(cm.desfilter,tp,0,LOCATION_ONFIELD,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) local g=Duel.SelectTarget(tp,cm.desfilter,tp,0,LOCATION_ONFIELD,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0) Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,1,0,0) end function cm.desop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) then local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_DISABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD) tc:RegisterEffect(e1) Duel.AdjustInstantly() Duel.NegateRelatedChain(tc,RESET_TURN_SET) Duel.Destroy(tc,REASON_EFFECT,LOCATION_REMOVED) end end