--灯火之魔女·水月 local m=28327032 local cm=_G["c"..m] Duel.LoadScript("c28327000.lua") function cm.initial_effect(c) Yukino.ShikiNoAkari(c) --spsummon local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_SPSUMMON_SUCCESS) e1:SetProperty(EFFECT_FLAG_DELAY) e1:SetCountLimit(1,m) e1:SetCondition(cm.spcon) e1:SetTarget(cm.sptg) e1:SetOperation(cm.spop) c:RegisterEffect(e1) --special summon local e2=Effect.CreateEffect(c) e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetProperty(EFFECT_FLAG_CARD_TARGET) e2:SetRange(LOCATION_MZONE) e2:SetCountLimit(1,m+900) e2:SetCost(cm.cost) e2:SetTarget(cm.target) e2:SetOperation(cm.activate) c:RegisterEffect(e2) end function cm.spcon(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():IsSummonType(SUMMON_TYPE_RITUAL) end function cm.spfilter(c,e,tp) return c:IsCode(28327000) and c:IsType(TYPE_RITUAL) and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_RITUAL,tp,false,true) end function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(cm.spfilter,tp,LOCATION_HAND,0,1,nil,e,tp) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND) end function cm.spop(e,tp,eg,ep,ev,re,r,rp) if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,cm.spfilter,tp,LOCATION_HAND,0,1,1,nil,e,tp) local tc=g:GetFirst() if tc then tc:SetMaterial(nil) Duel.SpecialSummon(tc,SUMMON_TYPE_RITUAL,tp,tp,false,true,POS_FACEUP) tc:CompleteProcedure() end local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_CANNOT_BE_FUSION_MATERIAL) e1:SetProperty(EFFECT_FLAG_SET_AVAILABLE+EFFECT_FLAG_IGNORE_IMMUNE) e1:SetTargetRange(0xff,0xff) e1:SetTarget(aux.NOT(aux.TargetBoolFunction(Card.IsType,TYPE_RITUAL))) e1:SetValue(cm.fuslimit) e1:SetReset(RESET_PHASE+PHASE_END) Duel.RegisterEffect(e1,tp) local e2=e1:Clone() e2:SetCode(EFFECT_CANNOT_BE_SYNCHRO_MATERIAL) e2:SetValue(cm.sumlimit) Duel.RegisterEffect(e2,tp) local e3=e2:Clone() e3:SetCode(EFFECT_CANNOT_BE_XYZ_MATERIAL) Duel.RegisterEffect(e3,tp) local e4=e2:Clone() e4:SetCode(EFFECT_CANNOT_BE_LINK_MATERIAL) Duel.RegisterEffect(e4,tp) end function cm.fuslimit(e,c,sumtype) if not c then return false end return c:IsControler(e:GetHandlerPlayer()) and sumtype==SUMMON_TYPE_FUSION end function cm.sumlimit(e,c) if not c then return false end return c:IsControler(e:GetHandlerPlayer()) end function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsReleasable() end Duel.Release(e:GetHandler(),REASON_COST) end function cm.filter(c,e,tp) return c:IsRace(RACE_SPELLCASTER) and c:IsType(TYPE_RITUAL) and not c:IsCode(m) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function cm.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE) and cm.filter(chkc,e,tp) end if chk==0 then return Duel.GetMZoneCount(tp,e:GetHandler())>0 and Duel.IsExistingTarget(cm.filter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectTarget(tp,cm.filter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0) end function cm.activate(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) then Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP) end end