--灯火之闪耀 local m=28327009 local cm=_G["c"..m] xpcall(function() require("expansions/script/c28327000") end,function() require("script/c28327000") end) function cm.initial_effect(c) aux.AddCodeList(c,28327000) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1,m+EFFECT_COUNT_CODE_OATH) e1:SetTarget(cm.target) e1:SetOperation(cm.activate) c:RegisterEffect(e1) --protection local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetRange(LOCATION_GRAVE) e2:SetCost(aux.bfgcost) e2:SetOperation(cm.operation) c:RegisterEffect(e2) end function cm.filter(c,e,tp) return c:IsCode(28327000) end function cm.mfilter(c) return c:GetLevel()>0 and c:IsRace(RACE_SPELLCASTER) and c:IsType(TYPE_RITUAL) and c:IsType(TYPE_MONSTER) and c:IsAbleToDeck() end function cm.nfilter(c) return c:IsRace(RACE_SPELLCASTER) and c:IsType(TYPE_RITUAL) and c:IsType(TYPE_MONSTER) end function cm.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then local mg1=Duel.GetRitualMaterial(tp) local mg2=Duel.GetMatchingGroup(cm.mfilter,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,nil) return Duel.IsExistingMatchingCard(aux.RitualUltimateFilter,tp,LOCATION_HAND,0,1,nil,cm.filter,e,tp,mg1,mg2,Card.GetLevel,"Equal") end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND) Duel.SetOperationInfo(0,CATEGORY_TODECK,nil,0,tp,LOCATION_GRAVE) end function cm.activate(e,tp,eg,ep,ev,re,r,rp) local mg1=Duel.GetRitualMaterial(tp) local mg2=Duel.GetMatchingGroup(cm.mfilter,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,nil) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,aux.RitualUltimateFilter,tp,LOCATION_HAND,0,1,1,nil,cm.filter,e,tp,mg1,mg2,Card.GetLevel,"Equal") local tc=g:GetFirst() if tc then local mg=mg1:Filter(Card.IsCanBeRitualMaterial,tc,tc) mg:Merge(mg2) if tc.mat_filter then mg=mg:Filter(tc.mat_filter,tc,tp) else mg:RemoveCard(tc) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE) aux.GCheckAdditional=aux.RitualCheckAdditional(tc,tc:GetLevel(),"Equal") local mat=mg:SelectSubGroup(tp,aux.RitualCheck,false,1,tc:GetLevel(),tp,tc,tc:GetLevel(),"Equal") aux.GCheckAdditional=nil if not mat or mat:GetCount()==0 then return end tc:SetMaterial(mat) local mat2=mat:Filter(Card.IsLocation,nil,LOCATION_GRAVE+LOCATION_REMOVED):Filter(cm.nfilter,nil) mat:Sub(mat2) Duel.ReleaseRitualMaterial(mat) Duel.SendtoDeck(mat2,nil,2,REASON_EFFECT+REASON_MATERIAL+REASON_RITUAL) Duel.BreakEffect() Duel.SpecialSummon(tc,SUMMON_TYPE_RITUAL,tp,tp,false,true,POS_FACEUP) tc:CompleteProcedure() end end function cm.operation(e,tp,eg,ep,ev,re,r,rp) local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e1:SetCode(EVENT_CHAINING) e1:SetOperation(cm.actop) e1:SetReset(RESET_PHASE+PHASE_END) Duel.RegisterEffect(e1,tp) end function cm.actop(e,tp,eg,ep,ev,re,r,rp) local rc=re:GetHandler() if re:IsActiveType(TYPE_MONSTER) and rc:IsCode(28327000) and ep==tp then Duel.SetChainLimit(cm.chainlm) end end function cm.chainlm(e,rp,tp) return tp==rp end