--灯火之魔女·沉思 local m=28327004 local cm=_G["c"..m] xpcall(function() require("expansions/script/c28327000") end,function() require("script/c28327000") end) function cm.initial_effect(c) Yukino.ShikiNoAkari(c) --atkup local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_ATKCHANGE) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY) e1:SetCode(EVENT_SPSUMMON_SUCCESS) e1:SetCountLimit(1,m) e1:SetCondition(cm.atkcon1) e1:SetTarget(cm.atktg1) e1:SetOperation(cm.atkop1) c:RegisterEffect(e1) --protect battle local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e3:SetCode(EVENT_ATTACK_ANNOUNCE) e3:SetProperty(EFFECT_FLAG_CARD_TARGET) e3:SetRange(LOCATION_MZONE) e3:SetCountLimit(1,m+900) e3:SetCondition(cm.ptcon) e3:SetOperation(cm.ptop) c:RegisterEffect(e3) end function cm.atkcon1(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():IsSummonType(SUMMON_TYPE_RITUAL) end function cm.atkfilter1(c) return c:IsRace(RACE_SPELLCASTER) and c:IsType(TYPE_RITUAL) and c:IsType(TYPE_MONSTER) and c:GetAttack()>0 end function cm.atktg1(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and cm.atkfilter1(chkc) end if chk==0 then return Duel.IsExistingTarget(cm.atkfilter1,tp,LOCATION_GRAVE,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET) Duel.SelectTarget(tp,cm.atkfilter1,tp,LOCATION_GRAVE,0,1,1,nil) end function cm.atkop1(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) and c:IsFaceup() and c:IsRelateToEffect(e) then local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetValue(tc:GetAttack()) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE) c:RegisterEffect(e1) end end function cm.ptcon(e,tp,eg,ep,ev,re,r,rp) local at=Duel.GetAttacker() return at and at:IsControler(1-tp) and at:IsRelateToBattle() end function cm.ptop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetCode(EFFECT_INDESTRUCTABLE_BATTLE) e2:SetTargetRange(LOCATION_MZONE,0) e2:SetReset(RESET_PHASE+PHASE_END) e2:SetTarget(cm.ptfilter) e2:SetValue(1) Duel.RegisterEffect(e2,tp) end function cm.ptfilter(e,c) return c:IsCode(28327000) end