--原始生命態ニビル function c27204311.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(27204311,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN) e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_MAIN_END) e1:SetRange(LOCATION_HAND) e1:SetCountLimit(1,27204311) e1:SetCondition(c27204311.spcon) e1:SetTarget(c27204311.sptg) e1:SetOperation(c27204311.spop) c:RegisterEffect(e1) if not c27204311.global_check then c27204311.global_check=true local ge1=Effect.CreateEffect(c) ge1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) ge1:SetCode(EVENT_SUMMON_SUCCESS) ge1:SetOperation(c27204311.checkop) Duel.RegisterEffect(ge1,0) local ge2=ge1:Clone() ge2:SetCode(EVENT_SPSUMMON_SUCCESS) Duel.RegisterEffect(ge2,0) end end function c27204311.checkop(e,tp,eg,ep,ev,re,r,rp) local tc=eg:GetFirst() while tc do Duel.RegisterFlagEffect(tc:GetSummonPlayer(),27204311,RESET_PHASE+PHASE_END,0,1) tc=eg:GetNext() end end function c27204311.spcon(e,tp,eg,ep,ev,re,r,rp) if Duel.IsPlayerAffectedByEffect(tp,EFFECT_KAISER_COLOSSEUM) then local t1=Duel.GetFieldGroupCount(tp,LOCATION_MZONE,0) local t2=Duel.GetFieldGroupCount(tp,0,LOCATION_MZONE) local c1=Duel.GetMatchingGroupCount(c27204311.relfilter,tp,LOCATION_MZONE,0,nil) local c2=Duel.GetMatchingGroupCount(c27204311.relfilter,tp,0,LOCATION_MZONE,nil) if t1-c1 >= t2-c2 then return false end end return Duel.GetFlagEffect(1-tp,27204311)>=5 and (Duel.GetCurrentPhase()==PHASE_MAIN1 or Duel.GetCurrentPhase()==PHASE_MAIN2) end function c27204311.relfilter(c) return c:IsFaceup() and c:IsReleasableByEffect() end function c27204311.adfilter(c,f) return math.max(f(c),0) end function c27204311.sptg(e,tp,eg,ep,ev,re,r,rp,chk) local g=Duel.GetMatchingGroup(c27204311.relfilter,tp,LOCATION_MZONE,LOCATION_MZONE,nil) if chk==0 then return g:GetCount()>0 and Duel.GetMZoneCount(tp,g)>0 and Duel.GetMZoneCount(1-tp,g,tp)>0 and Duel.IsPlayerCanRelease(tp) and Duel.IsPlayerCanSpecialSummonCount(tp,2) and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) and Duel.IsPlayerCanSpecialSummonMonster(tp,27204312,0,TYPES_TOKEN_MONSTER,g:GetSum(c27204311.adfilter,Card.GetTextAttack),g:GetSum(c27204311.adfilter,Card.GetTextDefense),11,RACE_ROCK,ATTRIBUTE_LIGHT,POS_FACEUP,1-tp) end Duel.SetOperationInfo(0,CATEGORY_RELEASE,g,#g,0,0) Duel.SetOperationInfo(0,CATEGORY_TOKEN,nil,1,0,0) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),2,0,0) end function c27204311.spop(e,tp,eg,ep,ev,re,r,rp) local g=Duel.GetMatchingGroup(c27204311.relfilter,tp,LOCATION_MZONE,LOCATION_MZONE,nil) if g:GetCount()>0 and Duel.Release(g,REASON_EFFECT)~=0 then local og=Duel.GetOperatedGroup() local c=e:GetHandler() if c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)>0 then if og:GetCount()==0 then return end local atk=og:GetSum(c27204311.adfilter,Card.GetTextAttack) local def=og:GetSum(c27204311.adfilter,Card.GetTextDefense) if Duel.GetLocationCount(1-tp,LOCATION_MZONE,tp)>0 and Duel.IsPlayerCanSpecialSummonMonster(tp,27204312,0,TYPES_TOKEN_MONSTER,atk,def,11,RACE_ROCK,ATTRIBUTE_LIGHT,POS_FACEUP,1-tp) then Duel.BreakEffect() local token=Duel.CreateToken(tp,27204312) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_SET_ATTACK) e1:SetValue(atk) e1:SetReset(RESET_EVENT+RESETS_STANDARD-RESET_TOFIELD) token:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_SET_DEFENSE) e2:SetValue(def) e2:SetReset(RESET_EVENT+RESETS_STANDARD-RESET_TOFIELD) token:RegisterEffect(e2) Duel.SpecialSummon(token,0,tp,1-tp,false,false,POS_FACEUP) end end end end