--Firewall Balanced Dragon function c269000014.initial_effect(c) --link summon aux.AddLinkProcedure(c,nil,2) c:EnableReviveLimit() --to hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(5043010,0)) e1:SetCategory(CATEGORY_TOHAND) e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_NO_TURN_RESET) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,0x1e0) e1:SetTarget(c269000014.thtg) e1:SetOperation(c269000014.thop) c:RegisterEffect(e1) --special summon local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e2:SetRange(LOCATION_MZONE) e2:SetCode(EVENT_BATTLE_DESTROYED) e2:SetCondition(c269000014.regcon) e2:SetOperation(c269000014.regop) c:RegisterEffect(e2) local e3=e2:Clone() e3:SetCode(EVENT_TO_GRAVE) e3:SetCondition(c269000014.regcon2) c:RegisterEffect(e3) local e4=Effect.CreateEffect(c) e4:SetDescription(aux.Stringid(5043010,1)) e4:SetCategory(CATEGORY_SPECIAL_SUMMON) e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e4:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_DAMAGE_STEP) e4:SetCode(EVENT_CUSTOM+269000014) e4:SetRange(LOCATION_MZONE) e4:SetCountLimit(1,2690000142) e4:SetTarget(c269000014.sptg) e4:SetOperation(c269000014.spop) c:RegisterEffect(e4) --change name local e5=Effect.CreateEffect(c) e5:SetType(EFFECT_TYPE_SINGLE) e5:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e5:SetCode(EFFECT_CHANGE_CODE) e5:SetRange(LOCATION_MZONE+LOCATION_GRAVE) e5:SetValue(5043010) c:RegisterEffect(e5) end function c269000014.thfilter(c) return c:IsType(TYPE_MONSTER) and c:IsAbleToHand() end function c269000014.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) local c=e:GetHandler() local ct=c:GetMutualLinkedGroupCount() if chkc then return chkc:IsLocation(LOCATION_MZONE+LOCATION_GRAVE) and c269000014.thfilter(chkc) end if chk==0 then return ct>0 and Duel.IsExistingTarget(c269000014.thfilter,tp,LOCATION_MZONE+LOCATION_GRAVE,LOCATION_MZONE+LOCATION_GRAVE,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND) local g=Duel.SelectTarget(tp,c269000014.thfilter,tp,LOCATION_MZONE+LOCATION_GRAVE,LOCATION_MZONE+LOCATION_GRAVE,1,ct,nil) Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,g:GetCount(),0,0) c:RegisterFlagEffect(0,RESET_EVENT+0x1fe0000,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(269000014,2)) end function c269000014.thop(e,tp,eg,ep,ev,re,r,rp) local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(Card.IsRelateToEffect,nil,e) Duel.SendtoHand(g,nil,REASON_EFFECT) end function c269000014.cfilter(c,tp,zone) local seq=c:GetPreviousSequence() if c:GetPreviousControler()~=tp then seq=seq+16 end return c:IsPreviousLocation(LOCATION_MZONE) and bit.extract(zone,seq)~=0 end function c269000014.regcon(e,tp,eg,ep,ev,re,r,rp) return eg:IsExists(c269000014.cfilter,1,nil,tp,e:GetHandler():GetLinkedZone()) end function c269000014.cfilter2(c,tp,zone) return not c:IsReason(REASON_BATTLE) and c269000014.cfilter(c,tp,zone) end function c269000014.regcon2(e,tp,eg,ep,ev,re,r,rp) return eg:IsExists(c269000014.cfilter2,1,nil,tp,e:GetHandler():GetLinkedZone()) end function c269000014.regop(e,tp,eg,ep,ev,re,r,rp) Duel.RaiseSingleEvent(e:GetHandler(),EVENT_CUSTOM+269000014,e,0,tp,0,0) end function c269000014.sptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(Card.IsCanBeSpecialSummoned,tp,LOCATION_HAND,0,1,nil,e,0,tp,false,false) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND) end function c269000014.spop(e,tp,eg,ep,ev,re,r,rp) if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,Card.IsCanBeSpecialSummoned,tp,LOCATION_HAND,0,1,1,nil,e,0,tp,false,false) if g:GetCount()>0 then Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP) end end