--Iissekai Sword function c249001277.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_EQUIP) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCost(c249001277.cost) e1:SetTarget(c249001277.target) e1:SetOperation(c249001277.operation) c:RegisterEffect(e1) --extra attack local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(879958,0)) e2:SetType(EFFECT_TYPE_QUICK_O) e2:SetRange(LOCATION_GRAVE) e2:SetProperty(EFFECT_FLAG_CARD_TARGET) e2:SetCode(EVENT_FREE_CHAIN) e2:SetCondition(aux.bpcon) e2:SetCost(c249001277.atkcost) e2:SetTarget(c249001277.atktg) e2:SetOperation(c249001277.atkop) c:RegisterEffect(e2) end function c249001277.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end local c=e:GetHandler() local cid=Duel.GetChainInfo(0,CHAININFO_CHAIN_ID) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_REMAIN_FIELD) e1:SetProperty(EFFECT_FLAG_OATH) e1:SetReset(RESET_CHAIN) c:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e2:SetCode(EVENT_CHAIN_DISABLED) e2:SetOperation(c249001277.tgop) e2:SetLabel(cid) e2:SetReset(RESET_CHAIN) Duel.RegisterEffect(e2,tp) end function c249001277.tgop(e,tp,eg,ep,ev,re,r,rp) local cid=Duel.GetChainInfo(ev,CHAININFO_CHAIN_ID) if cid~=e:GetLabel() then return end if e:GetOwner():IsRelateToChain(ev) then e:GetOwner():CancelToGrave(false) end end function c249001277.filter(c) return c:IsFaceup() and c:IsSetCard(0x238) end function c249001277.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c249001277.filter(chkc) end if chk==0 then return e:IsCostChecked() and Duel.IsExistingTarget(c249001277.filter,tp,LOCATION_MZONE,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP) Duel.SelectTarget(tp,c249001277.filter,tp,LOCATION_MZONE,0,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_EQUIP,e:GetHandler(),1,0,0) end function c249001277.eqlimit(e,c) return e:GetHandler():GetEquipTarget()==c or c:IsControler(e:GetHandlerPlayer()) and c:IsSetCard(0x238) end function c249001277.efilter(e,te) return te:GetOwnerPlayer()~=e:GetHandlerPlayer() and te:GetOwner()~=e:GetOwner() and te:IsActiveType(TYPE_SPELL+TYPE_TRAP) end function c249001277.operation(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if not c:IsLocation(LOCATION_SZONE) then return end if not c:IsRelateToEffect(e) or c:IsStatus(STATUS_LEAVE_CONFIRMED) then return end local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) and tc:IsFaceup() then Duel.Equip(tp,c,tc) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_EQUIP) e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE) e1:SetValue(1) e1:SetReset(RESET_EVENT+RESETS_STANDARD) c:RegisterEffect(e1) --immune local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_EQUIP) e2:SetCode(EFFECT_IMMUNE_EFFECT) e2:SetValue(c249001277.efilter) e2:SetReset(RESET_EVENT+RESETS_STANDARD) c:RegisterEffect(e2) local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_SINGLE) e3:SetCode(EFFECT_EQUIP_LIMIT) e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e3:SetValue(c249001277.eqlimit) e3:SetReset(RESET_EVENT+RESETS_STANDARD) c:RegisterEffect(e3) else c:CancelToGrave(false) end end function c249001277.cfilter(c) return c:IsSetCard(0x238) and c:IsAbleToRemoveAsCost() end function c249001277.atkcost(e,tp,eg,ep,ev,re,r,rp,chk) local c=e:GetHandler() if chk==0 then return c:IsAbleToRemoveAsCost() and Duel.IsExistingMatchingCard(c249001277.cfilter,tp,LOCATION_GRAVE,0,2,c) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) local g=Duel.SelectMatchingCard(tp,c249001277.cfilter,tp,LOCATION_GRAVE,0,2,2,c) g:AddCard(c) Duel.Remove(g,POS_FACEUP,REASON_COST) end function c249001277.atkfilter(c) return c:IsFaceup() and c:IsType(0x238) and not c:IsHasEffect(EFFECT_EXTRA_ATTACK) end function c249001277.atktg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c249001277.atkfilter(chkc) end if chk==0 then return Duel.IsExistingTarget(c249001277.atkfilter,tp,LOCATION_MZONE,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP) Duel.SelectTarget(tp,c249001277.atkfilter,tp,LOCATION_MZONE,0,1,1,nil) end function c249001277.atkop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) then local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_EXTRA_ATTACK) e1:SetValue(1) e1:SetCondition(c249001277.atkcon) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) tc:RegisterEffect(e1) end end function c249001277.atkcon(e) return Duel.GetFieldGroupCount(e:GetHandlerPlayer(),0,LOCATION_MZONE)>0 end