--Kamissekai of Wild Beasts - Kurama function c249001271.initial_effect(c) --xyz summon c:SetUniqueOnField(1,0,249001271) c:EnableReviveLimit() --send&damage local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TOGRAVE+CATEGORY_DAMAGE) e1:SetDescription(504) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCountLimit(1) e1:SetRange(LOCATION_MZONE) e1:SetCost(c249001271.cost) e1:SetTarget(c249001271.target) e1:SetOperation(c249001271.operation) c:RegisterEffect(e1) --disable local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetCode(EFFECT_DISABLE) e2:SetRange(LOCATION_MZONE) e2:SetTargetRange(0,LOCATION_SZONE) e2:SetCondition(c249001271.discon) e2:SetTarget(c249001271.distg) c:RegisterEffect(e2) --disable effect local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e3:SetCode(EVENT_CHAIN_SOLVING) e3:SetRange(LOCATION_MZONE) e3:SetCondition(c249001271.discon) e3:SetOperation(c249001271.disop) c:RegisterEffect(e3) --reg local e4=Effect.CreateEffect(c) e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e4:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e4:SetCode(EVENT_SPSUMMON_SUCCESS) e4:SetOperation(c249001271.regop) c:RegisterEffect(e4) --Cannot special summon local e5=Effect.CreateEffect(c) e5:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e5:SetType(EFFECT_TYPE_SINGLE) e5:SetCode(EFFECT_SPSUMMON_CONDITION) e5:SetValue(aux.FALSE) c:RegisterEffect(e5) end function c249001271.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return not e:GetHandler():IsDirectAttacked() end local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_OATH) e1:SetCode(EFFECT_CANNOT_DIRECT_ATTACK) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) e:GetHandler():RegisterEffect(e1) end function c249001271.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) and chkc:IsFaceup() end if chk==0 then return Duel.IsExistingTarget(Card.IsFaceup,tp,0,LOCATION_MZONE,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) local g=Duel.SelectTarget(tp,Card.IsFaceup,tp,0,LOCATION_MZONE,1,1,nil) local atk=g:GetFirst():GetTextAttack() if atk<0 then atk=0 end Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,g,1,0,0) Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,atk) end function c249001271.operation(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) and tc:IsControler(1-tp) then local atk=tc:GetTextAttack() if atk<0 then atk=0 end if Duel.SendtoGrave(tc,REASON_EFFECT)~=0 then Duel.Damage(1-tp,atk,REASON_EFFECT) end end end function c249001271.discon(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():GetFlagEffect(249001271)~=0 end function c249001271.distg(e,c) return c:IsType(TYPE_SPELL+TYPE_TRAP) end function c249001271.disop(e,tp,eg,ep,ev,re,r,rp) local tl=Duel.GetChainInfo(ev,CHAININFO_TRIGGERING_LOCATION) if bit.band(tl,LOCATION_SZONE)~=0 and re:IsActiveType(TYPE_SPELL+TYPE_TRAP) then Duel.NegateEffect(ev) end end function c249001271.regop(e,tp,eg,ep,ev,re,r,rp) e:GetHandler():RegisterFlagEffect(249001271,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1) end