--Neo World Blader function c249001260.initial_effect(c) --destroy local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_BATTLE_START) e1:SetTarget(c249001260.destg) e1:SetOperation(c249001260.desop) c:RegisterEffect(e1) --to grave local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e2:SetCode(EVENT_TO_GRAVE) e2:SetOperation(c249001260.regop) c:RegisterEffect(e2) end function c249001260.destg(e,tp,eg,ep,ev,re,r,rp,chk) local d=Duel.GetAttackTarget() if chk ==0 then return Duel.GetAttacker()==e:GetHandler() and d~=nil and d:IsFaceup() end Duel.SetOperationInfo(0,CATEGORY_DESTROY,d,1,0,0) end function c249001260.desop(e,tp,eg,ep,ev,re,r,rp) local d=Duel.GetAttackTarget() if d:IsRelateToBattle() and d:IsFaceup() then Duel.Destroy(d,REASON_EFFECT) end end function c249001260.regop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_PHASE+PHASE_END) e1:SetRange(LOCATION_GRAVE) e1:SetCountLimit(1,249001260) e1:SetTarget(c249001260.thtg) e1:SetOperation(c249001260.thop) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) c:RegisterEffect(e1) end function c249001260.filter(c) return c:IsSetCard(0x236) and not c:IsCode(249001260) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand() end function c249001260.thtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c249001260.filter,tp,LOCATION_DECK,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) end function c249001260.thop(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectMatchingCard(tp,c249001260.filter,tp,LOCATION_DECK,0,1,1,nil) if g:GetCount()>0 then Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,g) end end