--Neo World's Signal Beacon function c249001252.initial_effect(c) local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1,249001252+EFFECT_COUNT_CODE_OATH) e1:SetOperation(c249001252.activate) c:RegisterEffect(e1) -- local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetRange(LOCATION_SZONE) e2:SetTargetRange(LOCATION_MZONE,0) e2:SetCode(EFFECT_UPDATE_ATTACK) e2:SetTarget(aux.TargetBoolFunction(Card.IsSetCard,0x236)) e2:SetValue(300) c:RegisterEffect(e2) end function c249001252.filter(c) return c:IsType(TYPE_MONSTER) and c:IsSetCard(0x236) and c:IsAbleToHand() end function c249001252.activate(e,tp,eg,ep,ev,re,r,rp) local g=Duel.GetMatchingGroup(c249001252.filter,tp,LOCATION_DECK,0,nil) if g:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(57103969,0)) then Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local sg=g:Select(tp,1,1,nil) Duel.SendtoHand(sg,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,sg) end end