--Space Time Rogue function c249001241.initial_effect(c) c:SetUniqueOnField(1,0,249001241) --spsummon local e1=Effect.CreateEffect(c) e1:SetDescription(2) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetProperty(EFFECT_FLAG_SET_AVAILABLE) e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetCode(EVENT_FREE_CHAIN) e1:SetRange(LOCATION_HAND+LOCATION_GRAVE+LOCATION_DECK) e1:SetCost(c249001241.spcost) e1:SetTarget(c249001241.sptg) e1:SetOperation(c249001241.spop) c:RegisterEffect(e1) --s/t set (battled) local e2=Effect.CreateEffect(c) e2:SetCategory(CATEGORY_LEAVE_GRAVE) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e2:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY+EFFECT_FLAG_DAMAGE_STEP) e2:SetCode(EVENT_BATTLED) e2:SetTarget(c249001241.settg) e2:SetOperation(c249001241.setop) c:RegisterEffect(e2) local e3=e2:Clone() e3:SetCode(EVENT_SUMMON_SUCCESS) c:RegisterEffect(e3) local e4=e2:Clone() e4:SetCode(EVENT_FLIP_SUMMON_SUCCESS) c:RegisterEffect(e4) local e4=e2:Clone() e4:SetCode(EVENT_SPSUMMON_SUCCESS) c:RegisterEffect(e4) end function c249001241.filter(c) return c:IsSetCard(0x235) and c:IsDiscardable() end function c249001241.spcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c249001241.filter,tp,LOCATION_HAND,0,2,nil) end Duel.DiscardHand(tp,c249001241.filter,2,2,REASON_COST+REASON_DISCARD) end function c249001241.sptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0) if Duel.GetFieldGroupCount(tp,0,LOCATION_MZONE)-Duel.GetFieldGroupCount(tp,LOCATION_MZONE,0)>=2 then Duel.SetChainLimit(aux.FALSE) end end function c249001241.spop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if not c:IsRelateToEffect(e) then return end Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP) end function c249001241.setfilter(c,e,tp) return (c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsSSetable(true) and (c:IsType(TYPE_FIELD) or Duel.GetLocationCount(tp,LOCATION_SZONE)>0)) or (c:IsType(TYPE_MONSTER) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEDOWN_DEFENSE) and c:IsAttackBelow(800 * Duel.GetTurnCount())) end function c249001241.settg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsControler(1-tp) and chkc:IsLocation(LOCATION_GRAVE) and c249001241.setfilter(chkc,e,tp) end if chk==0 then return Duel.IsExistingTarget(c249001241.setfilter,tp,0,LOCATION_GRAVE,1,nil,e,tp) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET) local g=Duel.SelectTarget(tp,c249001241.setfilter,tp,0,LOCATION_GRAVE,1,1,nil,e,tp) Duel.SetOperationInfo(0,CATEGORY_LEAVE_GRAVE,g,1,0,0) if bit.band(g:GetFirst():GetOriginalType(),TYPE_MONSTER)~=0 then e:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_GRAVE_SPSUMMON) else e:SetCategory(CATEGORY_LEAVE_GRAVE) end end function c249001241.setop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) then if tc:IsType(TYPE_MONSTER) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and tc:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEDOWN_DEFENSE) then Duel.BreakEffect() Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEDOWN_DEFENSE) Duel.ConfirmCards(1-tp,tc) elseif (tc:IsType(TYPE_FIELD) or Duel.GetLocationCount(tp,LOCATION_SZONE)>0) and tc:IsSSetable() then Duel.BreakEffect() if Duel.SSet(tp,tc)~=0 then Duel.ConfirmCards(1-tp,tc) if tc:IsType(TYPE_TRAP) then local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_TRAP_ACT_IN_SET_TURN) e1:SetProperty(EFFECT_FLAG_SET_AVAILABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD) tc:RegisterEffect(e1) end if tc:IsType(TYPE_QUICKPLAY) then local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_SET_AVAILABLE) e1:SetCode(EFFECT_QP_ACT_IN_SET_TURN) e1:SetReset(RESET_EVENT+RESETS_STANDARD) tc:RegisterEffect(e1) end end end local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_LEAVE_FIELD_REDIRECT) e1:SetReset(RESET_EVENT+RESETS_REDIRECT) e1:SetValue(LOCATION_REMOVED) tc:RegisterEffect(e1,true) end e:SetCategory(CATEGORY_LEAVE_GRAVE) end