--Light Crusader Ardent Initiate function c249001227.initial_effect(c) --tohand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(75878039,0)) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY) e1:SetCountLimit(1,2490012271) e1:SetTarget(c249001227.target) e1:SetOperation(c249001227.operation) c:RegisterEffect(e1) local e2=e1:Clone() e2:SetCode(EVENT_FLIP_SUMMON_SUCCESS) c:RegisterEffect(e2) local e3=e1:Clone() e3:SetCode(EVENT_SPSUMMON_SUCCESS) c:RegisterEffect(e3) --draw local e4=Effect.CreateEffect(c) e4:SetDescription(aux.Stringid(80794697,0)) e4:SetCategory(CATEGORY_DRAW+CATEGORY_HANDES) e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e4:SetCode(EVENT_TO_GRAVE) e4:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY) e4:SetCountLimit(1,2490012272) e4:SetTarget(c249001227.target2) e4:SetOperation(c249001227.operation2) c:RegisterEffect(e4) end function c249001227.filter(c) return c:IsSetCard(0x233) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand() and not c:IsCode(249001227) end function c249001227.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c249001227.filter,tp,LOCATION_DECK,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) end function c249001227.operation(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectMatchingCard(tp,c249001227.filter,tp,LOCATION_DECK,0,1,1,nil) if g:GetCount()>0 then Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,g) end end function c249001227.tgfilter(c) return c:IsType(TYPE_MONSTER) and c:IsSetCard(0x233) end function c249001227.target2(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c249001227.tgfilter,tp,LOCATION_HAND,0,1,nil) and Duel.IsPlayerCanDraw(tp,1) end Duel.SetOperationInfo(0,CATEGORY_HANDES,nil,0,tp,1) Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1) end function c249001227.operation2(e,tp,eg,ep,ev,re,r,rp) if Duel.DiscardHand(tp,c249001227.tgfilter,1,1,REASON_EFFECT+REASON_DISCARD)~=0 then Duel.Draw(tp,1,REASON_EFFECT) end end