--Time-Skip Witch function c249001127.initial_effect(c) --spsummon local e1=Effect.CreateEffect(c) e1:SetDescription(2) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetTarget(c249001127.sptg) e1:SetOperation(c249001127.spop) c:RegisterEffect(e1) --search local e2=Effect.CreateEffect(c) e2:SetDescription(506) e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e2:SetCode(EVENT_TO_GRAVE) e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY) e2:SetCountLimit(1,249001127) e2:SetTarget(c249001127.target) e2:SetOperation(c249001127.operation) c:RegisterEffect(e2) end function c249001127.filter(c,e,tp) return c:IsRace(RACE_SPELLCASTER) and c:IsLevelBelow(6) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function c249001127.sptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(c249001127.filter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,nil,e,tp) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_GRAVE) end function c249001127.spop(e,tp,eg,ep,ev,re,r,rp) if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c249001127.filter),tp,LOCATION_HAND+LOCATION_GRAVE,0,1,1,nil,e,tp) if g:GetCount()>0 then local tc=g:GetFirst() if Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP_DEFENSE) and not tc:IsSetCard(0x22A) then local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_DISABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD) tc:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_DISABLE_EFFECT) e2:SetReset(RESET_EVENT+RESETS_STANDARD) tc:RegisterEffect(e2) end end Duel.SpecialSummonComplete() end function c249001127.filter2(c) return c:IsSetCard(0x22A) and c:IsAbleToHand() end function c249001127.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c249001127.filter2,tp,LOCATION_DECK,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) end function c249001127.operation(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectMatchingCard(tp,c249001127.filter2,tp,LOCATION_DECK,0,1,1,nil) if g:GetCount()>0 then Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,g) local tc=g:GetFirst() if tc:IsLocation(LOCATION_HAND) then local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_FIELD) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetCode(EFFECT_CANNOT_ACTIVATE) e1:SetTargetRange(1,0) e1:SetValue(c249001127.aclimit) e1:SetLabel(tc:GetCode()) e1:SetReset(RESET_PHASE+PHASE_END) Duel.RegisterEffect(e1,tp) end end end function c249001127.aclimit(e,re,tp) return re:GetHandler():IsCode(e:GetLabel()) end