--Time-Skip Wizard function c249001126.initial_effect(c) --remove local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(41613948,0)) e1:SetCategory(CATEGORY_REMOVE) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1) e1:SetCondition(c249001126.condition) e1:SetCost(c249001126.cost) e1:SetTarget(c249001126.target) e1:SetOperation(c249001126.operation) c:RegisterEffect(e1) --extra normal summon local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e2:SetCode(EVENT_SUMMON_SUCCESS) e2:SetOperation(c249001126.sumop) c:RegisterEffect(e2) end function c249001126.condition(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():IsPosition(POS_FACEUP_ATTACK) end function c249001126.cost(e,tp,eg,ep,ev,re,r,rp,chk) local c=e:GetHandler() if chk==0 then return c:GetAttackAnnouncedCount()==0 end local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_OATH) e1:SetCode(EFFECT_CANNOT_ATTACK) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) c:RegisterEffect(e1,true) end function c249001126.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) and chkc:IsAbleToRemove() end if chk==0 then return Duel.IsExistingTarget(Card.IsAbleToRemove,tp,0,LOCATION_MZONE,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) local g=Duel.SelectTarget(tp,Card.IsAbleToRemove,tp,0,LOCATION_MZONE,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,1,0,0) end function c249001126.operation(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() local c=e:GetHandler() if c:IsRelateToEffect(e) and c:IsFaceup() and tc:IsRelateToEffect(e) and Duel.Remove(tc,tc:GetPosition(),REASON_EFFECT+REASON_TEMPORARY)~=0 then local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e1:SetCode(EVENT_PHASE+PHASE_STANDBY) e1:SetReset(RESET_PHASE+PHASE_STANDBY+RESET_SELF_TURN,2) e1:SetCountLimit(1) e1:SetCondition(c249001126.retcon) e1:SetOperation(c249001126.retop) e1:SetLabel(1) e1:SetLabelObject(tc) Duel.RegisterEffect(e1,tp) end end function c249001126.retcon(e,tp,eg,ep,ev,re,r,rp) return tp==Duel.GetTurnPlayer() end function c249001126.retop(e,tp,eg,ep,ev,re,r,rp) local t=e:GetLabel() if t==1 then e:SetLabel(0) else Duel.ReturnToField(e:GetLabelObject()) end end function c249001126.sumop(e,tp,eg,ep,ev,re,r,rp) if Duel.GetFlagEffect(tp,249001126)~=0 then return end local e1=Effect.CreateEffect(e:GetHandler()) e1:SetDescription(aux.Stringid(79785958,0)) e1:SetType(EFFECT_TYPE_FIELD) e1:SetTargetRange(LOCATION_HAND+LOCATION_MZONE,0) e1:SetCode(EFFECT_EXTRA_SUMMON_COUNT) e1:SetTarget(aux.TargetBoolFunction(Card.IsType,TYPE_MONSTER)) e1:SetReset(RESET_PHASE+PHASE_END) Duel.RegisterEffect(e1,tp) Duel.RegisterFlagEffect(tp,249001126,RESET_PHASE+PHASE_END,0,1) end