--Number P658: Battle Vetran Shinobi Toad function c249001083.initial_effect(c) c:EnableReviveLimit() aux.AddCodeList(c,249001082) --spsummon condition local e0=Effect.CreateEffect(c) e0:SetType(EFFECT_TYPE_SINGLE) e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e0:SetCode(EFFECT_SPSUMMON_CONDITION) e0:SetValue(c249001083.splimit) c:RegisterEffect(e0) --atk down local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(31833038,0)) e2:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_DEFCHANGE) e2:SetType(EFFECT_TYPE_QUICK_O) e2:SetCode(EVENT_FREE_CHAIN) e2:SetRange(LOCATION_MZONE) e2:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP) e2:SetHintTiming(TIMING_DAMAGE_STEP+TIMING_END_PHASE) e2:SetCountLimit(3) e2:SetCondition(aux.dscon) e2:SetTarget(c249001083.atktg) e2:SetOperation(c249001083.atkop) c:RegisterEffect(e2) --remove material local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(31386180,1)) e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F) e3:SetCode(EVENT_PHASE+PHASE_END) e3:SetRange(LOCATION_MZONE) e3:SetCountLimit(1) e3:SetCondition(c249001083.rmcon) e3:SetOperation(c249001083.rmop) c:RegisterEffect(e3) --immune local e6=Effect.CreateEffect(c) e6:SetType(EFFECT_TYPE_SINGLE) e6:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e6:SetRange(LOCATION_MZONE) e6:SetCode(EFFECT_IMMUNE_EFFECT) e6:SetCondition(c249001083.condition) e6:SetValue(c249001083.efilter) c:RegisterEffect(e6) end c249001083.xyz_number=658 function c249001083.splimit(e,se,sp,st) return e:GetHandler():GetLocation()~=LOCATION_EXTRA end function c249001083.atktg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsFaceup() end if chk==0 then return Duel.IsExistingTarget(Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP) Duel.SelectTarget(tp,Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil) end function c249001083.atkop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() local c=e:GetHandler() if tc:IsFaceup() and tc:IsRelateToEffect(e) then local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD) e1:SetValue(-800) tc:RegisterEffect(e1) local e2=e1:Clone() e2:SetCode(EFFECT_UPDATE_DEFENSE) tc:RegisterEffect(e2) end end function c249001083.condition(e) return e:GetHandler():GetOverlayGroup():IsExists(Card.IsCode,1,nil,249001082) end function c249001083.efilter(e,te) return te:IsActiveType(TYPE_MONSTER) and te:GetOwnerPlayer()~=e:GetHandlerPlayer() end function c249001083.rmcon(e,tp,eg,ep,ev,re,r,rp) return Duel.GetTurnPlayer()~=tp end function c249001083.rmop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if c:GetOverlayCount()>0 then c:RemoveOverlayCard(tp,1,1,REASON_EFFECT) end end