--Number P133: Evolution Kitten function c249001075.initial_effect(c) --set local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(36429703,1)) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY) e1:SetCountLimit(1,2490010751) e1:SetTarget(c249001075.target) e1:SetOperation(c249001075.operation) c:RegisterEffect(e1) local e2=e1:Clone() e2:SetCode(EVENT_FLIP_SUMMON_SUCCESS) c:RegisterEffect(e2) local e3=e1:Clone() e3:SetCode(EVENT_SPSUMMON_SUCCESS) c:RegisterEffect(e3) --special summon local e4=Effect.CreateEffect(c) e4:SetDescription(2) e4:SetCategory(CATEGORY_SPECIAL_SUMMON) e4:SetType(EFFECT_TYPE_QUICK_O) e4:SetCode(EVENT_FREE_CHAIN) e4:SetProperty(EFFECT_FLAG_CARD_TARGET) e4:SetCountLimit(1,2490010752) e4:SetRange(LOCATION_HAND) e4:SetTarget(c249001075.sptg) e4:SetOperation(c249001075.spop) c:RegisterEffect(e4) end function c249001075.setfilter(c) return c:IsSetCard(0x227) and c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsSSetable() end function c249001075.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(aux.NecroValleyFilter(c249001075.setfilter),tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil) end end function c249001075.operation(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET) local g=Duel.SelectMatchingCard(tp,c249001075.setfilter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil) local tc=g:GetFirst() if tc and Duel.SSet(tp,tc)~=0 then if tc:IsType(TYPE_QUICKPLAY) then local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_SET_AVAILABLE) e1:SetCode(EFFECT_QP_ACT_IN_SET_TURN) e1:SetReset(RESET_EVENT+RESETS_STANDARD) tc:RegisterEffect(e1) end end end function c249001075.spfilter(c,e) return c:IsFaceup() and c:IsSetCard(0xC048) and not c:IsImmuneToEffect(e) end function c249001075.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsOnField() and chkc:IsControler(tp) and c249001075.spfilter(chkc,e) end if chk==0 then return Duel.IsExistingTarget(c249001075.spfilter,tp,LOCATION_ONFIELD,0,1,nil,e) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND) local g=Duel.SelectTarget(tp,c249001075.spfilter,tp,LOCATION_ONFIELD,0,1,1,nil,e) Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0) end function c249001075.spop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsFacedown() or not tc:IsRelateToEffect(e) then return end if Duel.SendtoHand(tc,nil,REASON_EFFECT) == 0 then return end Duel.SpecialSummon(e:GetHandler(),0,tp,tp,false,false,POS_FACEUP_DEFENSE) end