--Arcane-Caster Staff function c249001071.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_ATKCHANGE) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetHintTiming(TIMING_DAMAGE_STEP) e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCondition(c249001071.condition) e1:SetTarget(c249001071.target) e1:SetOperation(c249001071.activate) c:RegisterEffect(e1) --counter local e4=Effect.CreateEffect(c) e4:SetDescription(aux.Stringid(65338781,1)) e4:SetType(EFFECT_TYPE_QUICK_O) e4:SetCode(EVENT_FREE_CHAIN) e4:SetRange(LOCATION_GRAVE) e4:SetProperty(EFFECT_FLAG_CARD_TARGET) e4:SetCost(aux.bfgcost) e4:SetTarget(c249001071.cttg) e4:SetOperation(c249001071.ctop) c:RegisterEffect(e4) end function c249001071.cfilter(c) return c:IsFaceup() and c:IsSetCard(0x226) end function c249001071.condition(e,tp,eg,ep,ev,re,r,rp) return Duel.IsExistingMatchingCard(c249001071.cfilter,tp,LOCATION_MZONE,0,1,nil) end function c249001071.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsFaceup() end if chk==0 then return Duel.IsExistingTarget(Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP) Duel.SelectTarget(tp,Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil) end function c249001071.activate(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) and tc:IsFaceup() then local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) e1:SetValue(800) tc:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e2:SetRange(LOCATION_MZONE) e2:SetCode(EFFECT_IMMUNE_EFFECT) e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) e2:SetValue(c249001071.efilter) tc:RegisterEffect(e2) end end function c249001071.efilter(e,te) return te:IsActiveType(TYPE_SPELL+TYPE_TRAP) and te:GetOwnerPlayer()~=e:GetHandlerPlayer() end function c249001071.ctfilter(c) return c:IsFaceup() and c:IsCanAddCounter(0x26,2000) and c:IsCode(2490001064) end function c249001071.cttg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsOnField() and chkc:IsControler(tp) and c249001071.ctfilter(chkc) end if chk==0 then return Duel.IsExistingTarget(c249001071.ctfilter,tp,LOCATION_ONFIELD,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET) Duel.SelectTarget(tp,c249001071.ctfilter,tp,LOCATION_ONFIELD,0,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_COUNTER,nil,1,0,0x26) end function c249001071.ctop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsFaceup() and tc:IsRelateToEffect(e) then tc:AddCounter(0x26,2000) end end