--Spellbook Cache function c249001060.initial_effect(c) aux.AddCodeList(c,249001056) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1,249001060+EFFECT_COUNT_CODE_OATH) e1:SetTarget(c249001060.target) e1:SetOperation(c249001060.activate) c:RegisterEffect(e1) end function c249001060.filter(c) return aux.IsCodeListed(c,249001056) and c:IsType(TYPE_SPELL+TYPE_TRAP) and c:GetCode()~=249001060 and c:IsAbleToHand() end function c249001060.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c249001060.filter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK+LOCATION_GRAVE) end function c249001060.activate(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectMatchingCard(tp,c249001060.filter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil) if g:GetCount()>0 then Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,g) end end