--Ninjistu Art of Summoning function c249001034.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1,249001034+EFFECT_COUNT_CODE_OATH) e1:SetCondition(c249001034.condition) e1:SetTarget(c249001034.target) e1:SetOperation(c249001034.activate) c:RegisterEffect(e1) end function c249001034.cfilter(c) return c:IsFaceup() and c:IsSetCard(0x2B) end function c249001034.condition(e,tp,eg,ep,ev,re,r,rp) return Duel.IsExistingMatchingCard(c249001034.cfilter,tp,LOCATION_MZONE,0,1,nil) end function c249001034.filter(c,e,tp) return c:IsLevelBelow(4) and c:IsSetCard(0x2B) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function c249001034.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(c249001034.filter,tp,LOCATION_HAND+LOCATION_DECK,0,1,nil,e,tp) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_DECK) end function c249001034.activate(e,tp,eg,ep,ev,re,r,rp) if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,c249001034.filter,tp,LOCATION_HAND+LOCATION_DECK,0,1,1,nil,e,tp) if g:GetCount()>0 then Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP) end end