--Recoded Strike function c249000982.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(c249000982.target) e1:SetOperation(c249000982.activate) c:RegisterEffect(e1) end function c249000982.filter1(c) return c:IsFaceup() and (c:IsSetCard(0x1FE) or c:IsCode(70238111)) end function c249000982.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) local c=e:GetHandler() if chkc then return false end if chk==0 then return Duel.IsExistingTarget(c249000982.filter1,tp,LOCATION_ONFIELD,0,1,c) and Duel.IsExistingTarget(aux.TRUE,tp,0,LOCATION_ONFIELD,1,c) end local g1=Duel.SelectTarget(tp,c249000982.filter1,tp,LOCATION_ONFIELD,0,1,1,c) e:SetLabelObject(g1:GetFirst()) Duel.SetOperationInfo(0,CATEGORY_TODECK,g1,1,0,0) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) local g2=Duel.SelectTarget(tp,aux.TRUE,tp,0,LOCATION_ONFIELD,1,1,c) Duel.SetOperationInfo(0,CATEGORY_DESTROY,g2,1,0,0) end function c249000982.activate(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local tc=e:GetLabelObject() local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS) local tc2=g:GetFirst() if tc==tc2 then tc2=g:GetNext() end if tc and tc==e:GetLabelObject() and tc:IsRelateToEffect(e) and tc:IsFaceup() then local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_INDESTRUCTABLE_COUNT) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetCountLimit(1) e1:SetValue(c249000982.valcon) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) tc:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_CANNOT_DISABLE) e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) tc:RegisterEffect(e2,true) local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_FIELD) e3:SetCode(EFFECT_CANNOT_DISEFFECT) e3:SetValue(c249000982.efilter) e3:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) tc:RegisterEffect(e3,true) end if tc2 and tc2:IsRelateToEffect(e) then Duel.Destroy(tc2,REASON_EFFECT) end end function c249000982.valcon(e,re,r,rp) return bit.band(r,REASON_BATTLE+REASON_EFFECT)~=0 end function c249000982.efilter(e,ct) local te=Duel.GetChainInfo(ct,CHAININFO_TRIGGERING_EFFECT) return te:GetHandler()==e:GetHandler() end