--Segmental Dragon Recoded function c249000979.initial_effect(c) --summon & set with no tribute local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(15066114,0)) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetCode(EFFECT_SUMMON_PROC) e1:SetCondition(c249000979.ntcon) e1:SetOperation(c249000979.ntop) c:RegisterEffect(e1) local e2=e1:Clone() e2:SetCode(EFFECT_SET_PROC) c:RegisterEffect(e2) --destroy local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(15066114,1)) e3:SetType(EFFECT_TYPE_QUICK_O) e3:SetCategory(CATEGORY_DESTROY) e3:SetCode(EVENT_FREE_CHAIN) e3:SetRange(LOCATION_MZONE) e3:SetCountLimit(1) e3:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE) e3:SetCondition(c249000979.descon) e3:SetTarget(c249000979.destg) e3:SetOperation(c249000979.desop) c:RegisterEffect(e3) end function c249000979.ntcon(e,c,minc) if c==nil then return true end return minc==0 and c:IsLevelAbove(5) and Duel.GetLocationCount(c:GetControler(),LOCATION_MZONE)>0 end function c249000979.ntop(e,tp,eg,ep,ev,re,r,rp,c) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetCode(EFFECT_SET_BASE_ATTACK) e1:SetRange(LOCATION_MZONE) e1:SetValue(1400) e1:SetReset(RESET_EVENT+0xff0000) c:RegisterEffect(e1) local e2=e1:Clone() e2:SetCode(EFFECT_SET_BASE_DEFENSE) e2:SetValue(1100) c:RegisterEffect(e2) end function c249000979.cfilter(c) return c:IsType(TYPE_MONSTER) or c:IsSetCard(0x1FE) or c:IsCode(70238111) end function c249000979.descon(e,tp,eg,ep,ev,re,r,rp) return Duel.IsExistingMatchingCard(c249000977.cfilter,tp,LOCATION_GRAVE,0,1,nil) end function c249000979.desfilter(c,atk) return c:IsFaceup() and c:IsAttackBelow(atk) and c:GetSequence()<5 end function c249000979.destg(e,tp,eg,ep,ev,re,r,rp,chk) local c=e:GetHandler() if chk==0 then return Duel.IsExistingMatchingCard(c249000979.desfilter,tp,0,LOCATION_MZONE,1,c,c:GetAttack()) end local g=Duel.GetMatchingGroup(c249000979.desfilter,tp,0,LOCATION_MZONE,c,c:GetAttack()) g:AddCard(c) Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,g:GetCount(),0,0) end function c249000979.desop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if c:IsRelateToEffect(e) and c:IsFaceup() then local atk=c:GetAttack() if Duel.Destroy(c,REASON_EFFECT)~=0 then local g=Duel.GetMatchingGroup(c249000979.desfilter,tp,0,LOCATION_MZONE,nil,atk) Duel.Destroy(g,REASON_EFFECT) end end end