--Infinte Gem- Space function c249000935.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(TIMING_DAMAGE_STEP) e1:SetCondition(c249000935.condition) e1:SetTarget(c249000935.target) e1:SetOperation(c249000935.activate) c:RegisterEffect(e1) --move zone local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_QUICK_O) e2:SetCode(EVENT_FREE_CHAIN) e2:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_NO_TURN_RESET) e2:SetRange(LOCATION_GRAVE) e2:SetCountLimit(1) e2:SetTarget(c249000935.seqtg) e2:SetOperation(c249000935.seqop) c:RegisterEffect(e2) end function c249000935.condition(e,tp,eg,ep,ev,re,r,rp) return (Duel.GetCurrentPhase()==PHASE_BATTLE_START or Duel.GetCurrentPhase()==PHASE_BATTLE_STEP) end function c249000935.tgfilter(c) local lv=4 if c:GetOriginalLevel()>0 then lv=c:GetOriginalLevel() end return c:IsFaceup() and Duel.IsPlayerCanSpecialSummonMonster(tp,86871615,0,0x4011,c:GetBaseAttack(),c:GetBaseDefense(), lv,c:GetOriginalRace(),c:GetOriginalAttribute()) end function c249000935.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsFaceup() end if chk==0 then return Duel.IsExistingTarget(c249000935.tgfilter,tp,LOCATION_MZONE,0,1,nil) and Duel.GetLocationCount(tp,LOCATION_MZONE)>-1 end Duel.SelectTarget(tp,c249000935.tgfilter,tp,LOCATION_MZONE,0,1,1,nil) local ft=Duel.GetLocationCount(tp,LOCATION_MZONE) if Duel.IsPlayerAffectedByEffect(tp,59822133) then ft=1 end Duel.SetOperationInfo(0,CATEGORY_TOKEN,nil,ft,0,0) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,ft,0,0) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP) end function c249000935.activate(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) and tc:IsFaceup() then local lv=4 if tc:GetOriginalLevel()>0 then lv=tc:GetOriginalLevel() end local ft=Duel.GetLocationCount(tp,LOCATION_MZONE) if ft<=0 or not Duel.IsPlayerCanSpecialSummonMonster(tp,86871615,0,0x4011,tc:GetBaseAttack(),tc:GetBaseDefense(), lv,tc:GetOriginalRace(),tc:GetOriginalAttribute()) then return end if Duel.IsPlayerAffectedByEffect(tp,59822133) then ft=1 end for i=1,ft do local token=Duel.CreateToken(tp,86871615) Duel.SpecialSummonStep(token,0,tp,tp,false,false,POS_FACEUP) local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_SET_BASE_ATTACK) e1:SetValue(tc:GetBaseAttack()) e1:SetReset(RESET_EVENT+RESETS_STANDARD) token:RegisterEffect(e1) local e2=e1:Clone() e2:SetCode(EFFECT_SET_BASE_DEFENSE) e2:SetValue(tc:GetBaseDefense()) token:RegisterEffect(e2) local e3=e1:Clone() e3:SetCode(EFFECT_CHANGE_LEVEL) e3:SetValue(lv) token:RegisterEffect(e3) local e4=e1:Clone() e4:SetCode(EFFECT_CHANGE_RACE) e4:SetValue(tc:GetOriginalRace()) token:RegisterEffect(e4) local e5=e1:Clone() e5:SetCode(EFFECT_CHANGE_ATTRIBUTE) e5:SetValue(tc:GetOriginalAttribute()) token:RegisterEffect(e5) --damage 0 local e6=Effect.CreateEffect(e:GetHandler()) e6:SetType(EFFECT_TYPE_SINGLE) e6:SetCode(EFFECT_NO_BATTLE_DAMAGE) e6:SetReset(RESET_EVENT+RESETS_STANDARD) token:RegisterEffect(e6) local e7=e6:Clone() e7:SetCode(EFFECT_AVOID_BATTLE_DAMAGE) token:RegisterEffect(e7) local de=Effect.CreateEffect(e:GetHandler()) de:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) de:SetRange(LOCATION_MZONE) de:SetCode(EVENT_PHASE+PHASE_BATTLE) de:SetOperation(c249000935.desop) de:SetReset(RESET_EVENT+RESETS_STANDARD-RESET_TOFIELD) token:RegisterEffect(de) end Duel.SpecialSummonComplete() end end function c249000935.desop(e,tp,eg,ep,ev,re,r,rp) if Duel.Destroy(e:GetHandler(),REASON_EFFECT)~=0 then Duel.Exile(e:GetHandler(),REASON_RULE) end end function c249000935.seqtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and chkc:IsFaceup() end if chk==0 then return Duel.IsExistingTarget(Card.IsFaceup,tp,LOCATION_MZONE,0,1,nil) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 end Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(92204263,1)) Duel.SelectTarget(tp,Card.IsFaceup,tp,LOCATION_MZONE,0,1,1,nil) end function c249000935.seqop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if not tc:IsRelateToEffect(e) or tc:IsControler(1-tp) or Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end Duel.Hint(HINT_SELECTMSG,tp,571) local s=Duel.SelectDisableField(tp,1,LOCATION_MZONE,0,0) local nseq=math.log(s,2) Duel.MoveSequence(tc,nseq) end