--Envoy of True Chaos function c249000912.initial_effect(c) --atkup local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(38695361,0)) e1:SetCategory(CATEGORY_ATKCHANGE) e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(TIMING_DAMAGE_STEP) e1:SetRange(LOCATION_HAND) e1:SetCondition(c249000912.atkcon1) e1:SetCost(c249000912.atkcost) e1:SetTarget(c249000912.atktg1) e1:SetOperation(c249000912.atkop) c:RegisterEffect(e1) --to grave local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e2:SetCode(EVENT_TO_GRAVE) e2:SetOperation(c249000912.regop) c:RegisterEffect(e2) end function c249000912.atkcon1(e,tp,eg,ep,ev,re,r,rp) local ph=Duel.GetCurrentPhase() return ph>=PHASE_BATTLE_START and ph<=PHASE_BATTLE and (ph~=PHASE_DAMAGE or not Duel.IsDamageCalculated()) end function c249000912.atkcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsDiscardable() end Duel.SendtoGrave(e:GetHandler(),REASON_COST+REASON_DISCARD) end function c249000912.atkfilter(c) return c:IsFaceup() and (c:IsSetCard(0xcf) or c:IsSetCard(0x1048) or c:IsSetCard(0x1073)) end function c249000912.atktg1(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c249000912.atkfilter(chkc) end if chk==0 then return Duel.IsExistingTarget(c249000912.atkfilter,tp,LOCATION_MZONE,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP) Duel.SelectTarget(tp,c249000912.atkfilter,tp,LOCATION_MZONE,0,1,1,nil) end function c249000912.atkop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) and tc:IsFaceup() then tc:RegisterFlagEffect(249000912,RESET_EVENT+0x1220000+RESET_PHASE+PHASE_END,0,1) local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetValue(1500) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) tc:RegisterEffect(e1) local e2=Effect.CreateEffect(e:GetHandler()) e2:SetType(EFFECT_TYPE_FIELD) e2:SetCode(EFFECT_SET_ATTACK_FINAL) e2:SetTargetRange(0,LOCATION_MZONE) e2:SetCondition(c249000912.atkcon2) e2:SetTarget(c249000912.atktg2) e2:SetValue(c249000912.atkval) e2:SetLabelObject(tc) e2:SetReset(RESET_PHASE+PHASE_END) Duel.RegisterEffect(e2,tp) end end function c249000912.atkcon2(e) local tc=e:GetLabelObject() return Duel.GetCurrentPhase()==PHASE_DAMAGE_CAL and tc:GetFlagEffect(249000912)~=0 and tc:GetBattleTarget() and tc:GetBattleTarget():GetBaseAttack() < tc:GetBattleTarget():GetAttack() end function c249000912.atktg2(e,c) return c==e:GetLabelObject():GetBattleTarget() end function c249000912.atkval(e,c) return c:GetBaseAttack() end function c249000912.regop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_PHASE+PHASE_END) e1:SetRange(LOCATION_GRAVE) e1:SetCountLimit(1,249000912) e1:SetTarget(c249000912.thtg) e1:SetOperation(c249000912.thop) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) c:RegisterEffect(e1) end function c249000912.filter(c) return c:IsType(TYPE_MONSTER) and (c:IsSetCard(0xcf) or c:IsSetCard(0x1048) or c:IsSetCard(0x1073)) and c:IsAbleToHand() end function c249000912.thtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c249000912.filter,tp,LOCATION_DECK,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) end function c249000912.thop(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectMatchingCard(tp,c249000912.filter,tp,LOCATION_DECK,0,1,1,nil) if g:GetCount()>0 then Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,g) end end