--Majestic Protector Knight function c249000779.initial_effect(c) c:EnableCounterPermit(0x2b) c:EnableReviveLimit() --spsummon condition local e0=Effect.CreateEffect(c) e0:SetType(EFFECT_TYPE_SINGLE) e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e0:SetCode(EFFECT_SPSUMMON_CONDITION) c:RegisterEffect(e0) --special summon (battle damage) local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(40640057,0)) e1:SetProperty(EFFECT_FLAG_CANNOT_INACTIVATE+EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_CANNOT_NEGATE) e1:SetType(EFFECT_TYPE_QUICK_O+EFFECT_TYPE_FIELD) e1:SetRange(LOCATION_EXTRA) e1:SetCode(EVENT_PRE_DAMAGE_CALCULATE) e1:SetCondition(c249000779.spcon) e1:SetCost(c249000779.spcost) e1:SetTarget(c249000779.sptg) e1:SetOperation(c249000779.spop) c:RegisterEffect(e1) --effect damage special summon local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e2:SetCode(EVENT_CHAIN_SOLVING) e2:SetProperty(EFFECT_FLAG_CANNOT_INACTIVATE+EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_CANNOT_NEGATE) e2:SetProperty(EFFECT_FLAG_SET_AVAILABLE) e2:SetRange(LOCATION_EXTRA) e2:SetOperation(c249000779.spop2) c:RegisterEffect(e2) --recover local e3=Effect.CreateEffect(c) e3:SetCategory(CATEGORY_RECOVER) e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F) e3:SetCode(EVENT_PHASE+PHASE_END) e3:SetRange(LOCATION_MZONE) e3:SetCountLimit(1) e3:SetTarget(c249000779.rectg) e3:SetOperation(c249000779.recop) c:RegisterEffect(e3) --check damage local ch=Effect.CreateEffect(c) ch:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) ch:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_CANNOT_DISABLE) ch:SetRange(LOCATION_MZONE) ch:SetCode(EVENT_DAMAGE) ch:SetOperation(c249000779.checkop) ch:SetLabelObject(e3) c:RegisterEffect(ch) --avoid damage local e4=Effect.CreateEffect(c) e4:SetType(EFFECT_TYPE_FIELD) e4:SetCode(EFFECT_CHANGE_DAMAGE) e4:SetRange(LOCATION_MZONE) e4:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e4:SetTargetRange(1,0) e4:SetLabelObject(e3) e4:SetValue(c249000779.damval) c:RegisterEffect(e4) --remove spell counter local e5=Effect.CreateEffect(c) e5:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e5:SetCode(EVENT_DAMAGE_STEP_END) e5:SetCondition(aux.dsercon) e5:SetOperation(c249000779.rcounterop) c:RegisterEffect(e5) --battle indestructable local e6=Effect.CreateEffect(c) e6:SetType(EFFECT_TYPE_SINGLE) e6:SetCode(EFFECT_INDESTRUCTABLE_BATTLE) e6:SetCondition(c249000779.indescon) e6:SetValue(1) c:RegisterEffect(e6) --immune effect local e7=Effect.CreateEffect(c) e7:SetType(EFFECT_TYPE_SINGLE) e7:SetCode(EFFECT_IMMUNE_EFFECT) e7:SetProperty(EFFECT_FLAG_SINGLE_RANGE+EFFECT_FLAG_CANNOT_DISABLE) e7:SetRange(LOCATION_MZONE) e7:SetCondition(c249000779.immunecon) e7:SetValue(c249000779.efilter) c:RegisterEffect(e7) --cannot tribute local e8=Effect.CreateEffect(c) e8:SetType(EFFECT_TYPE_SINGLE) e8:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e8:SetRange(LOCATION_MZONE) e8:SetCode(EFFECT_UNRELEASABLE_SUM) e8:SetValue(1) c:RegisterEffect(e8) local e9=e8:Clone() e9:SetCode(EFFECT_UNRELEASABLE_NONSUM) c:RegisterEffect(e9) --cannot be ED material aux.CannotBeEDMaterial(c,nil,LOCATION_MZONE,false,nil) end function c249000779.spcon(e,tp,eg,ep,ev,re,r,rp) return Duel.GetBattleDamage(tp) >= Duel.GetLP(tp) and Duel.GetFlagEffect(tp,249000779)==0 and not e:GetHandler():IsStatus(STATUS_CHAINING) end function c249000779.spcostfilter(c) return c:IsSetCard(0x103F) and c:IsAbleToDeckOrExtraAsCost() and not (c:IsLocation(LOCATION_REMOVED) and c:IsFacedown()) end function c249000779.spcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c249000779.spcostfilter,tp,LOCATION_GRAVE+LOCATION_REMOVED+LOCATION_HAND,0,3,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK) local g=Duel.SelectMatchingCard(tp,c249000779.spcostfilter,tp,LOCATION_GRAVE+LOCATION_REMOVED+LOCATION_HAND,0,3,3,nil) Duel.SendtoDeck(g,nil,2,REASON_COST) end function c249000779.sptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and e:GetHandler():IsCanBeSpecialSummoned(e,SUMMON_TYPE_LINK,tp,true,false) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0) end function c249000779.spop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if c:IsRelateToEffect(e) then local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_EXTRA_TOMAIN_KOISHI) e1:SetReset(RESET_CHAIN) c:RegisterEffect(e1) Duel.SpecialSummon(c,SUMMMON_TYPE_LINK,tp,tp,true,false,POS_FACEUP) c:CompleteProcedure() c:AddCounter(0x2b,Duel.GetFieldGroupCount(tp,0,LOCATION_ONFIELD,nil)+1) Duel.RegisterFlagEffect(tp,249000779,0,0,1) end end function c249000779.spop2(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local ex,cg,ct,cp,cv=Duel.GetOperationInfo(ev,CATEGORY_DAMAGE) local ex2,cg2,ct2,cp2,cv2=Duel.GetOperationInfo(ev,CATEGORY_RECOVER) if not (ex and (cp==tp or cp==PLAYER_ALL) and cv >= Duel.GetLP(tp) or (ex2 and (cp2==tp or cp==PLAYER_ALL) and Duel.IsPlayerAffectedByEffect(tp,EFFECT_REVERSE_RECOVER) and cv2 >= Duel.GetLP(tp))) then return end if e:GetHandler():IsCanBeSpecialSummoned(e,SUMMON_TYPE_LINK,tp,true,false) and Duel.IsExistingMatchingCard(c249000779.spcostfilter,tp,LOCATION_GRAVE+LOCATION_REMOVED+LOCATION_HAND,0,3,nil) and Duel.GetFlagEffect(tp,249000779)==0 and Duel.SelectYesNo(tp,aux.Stringid(9287078,0)) then local g=Duel.SelectMatchingCard(tp,c249000779.spcostfilter,tp,LOCATION_GRAVE+LOCATION_REMOVED+LOCATION_HAND,0,3,3,nil) Duel.SendtoDeck(g,nil,2,REASON_COST) local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_EXTRA_TOMAIN_KOISHI) e1:SetReset(RESET_CHAIN) c:RegisterEffect(e1) Duel.SpecialSummon(c,SUMMON_TYPE_LINK,tp,tp,true,false,POS_FACEUP) c:CompleteProcedure() c:AddCounter(0x2b,Duel.GetFieldGroupCount(tp,0,LOCATION_ONFIELD,nil)+1) Duel.RegisterFlagEffect(tp,249000779,0,0,1) end end function c249000779.rectg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetTargetPlayer(tp) Duel.SetOperationInfo(0,CATEGORY_RECOVER,nil,0,tp,math.floor(e:GetLabel()/2)) end function c249000779.recop(e,tp,eg,ep,ev,re,r,rp) if not e:GetHandler():IsRelateToEffect(e) then return end local p=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER) Duel.Recover(p,math.floor(e:GetLabel()/2),REASON_EFFECT) e:SetLabel(0) end function c249000779.damval(e,re,val,r,rp,rc) local tp=e:GetHandlerPlayer() local lp=Duel.GetLP(tp) if lp <=100 then e:GetLabelObject():SetLabel(val+e:GetLabelObject():GetLabel()) return 0 elseif lp - val < 100 then local val2=val - math.abs(lp - val) - 100 e:GetLabelObject():SetLabel(val - val2 + e:GetLabelObject():GetLabel()) return val2 else return val end end function c249000779.checkop(e,tp,eg,ep,ev,re,r,rp) e:GetLabelObject():SetLabel(ev+e:GetLabelObject():GetLabel()) end function c249000779.rcounterop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() c:RemoveCounter(tp,0x2b,1,REASON_EFFECT) end function c249000779.indescon(e) return e:GetHandler():GetCounter(0x2b)>0 end function c249000779.immunecon(e) return e:GetHandler():GetCounter(0x2b)>1 end function c249000779.efilter(e,te) return te:GetOwnerPlayer()~=e:GetHandlerPlayer() end