--Rank-Up-Monster Flag Bearer function c249000420.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetCode(EVENT_FREE_CHAIN) e1:SetRange(LOCATION_HAND) e1:SetCondition(c249000420.condition) e1:SetCost(c249000420.cost) e1:SetOperation(c249000420.operation) c:RegisterEffect(e1) --Revive local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(44508094,1)) e2:SetType(EFFECT_TYPE_TRIGGER_O+EFFECT_TYPE_FIELD) e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetCode(EVENT_PHASE+PHASE_END) e2:SetRange(LOCATION_GRAVE) e2:SetCountLimit(1) e2:SetTarget(c249000420.sumtg) e2:SetOperation(c249000420.sumop) c:RegisterEffect(e2) end function c249000420.cfilter(c) return (c:IsFaceup() or c:IsLocation(LOCATION_GRAVE)) and c:IsSetCard(0x15C) end function c249000420.condition(e,tp,eg,ep,ev,re,r,rp) return Duel.IsExistingMatchingCard(c249000420.cfilter,tp,LOCATION_ONFIELD+LOCATION_GRAVE,0,1,nil) end function c249000420.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsDiscardable() end Duel.SendtoGrave(e:GetHandler(),REASON_COST+REASON_DISCARD) end function c249000420.operation(e,tp,eg,ep,ev,re,r,rp) local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE) e1:SetTarget(aux.TRUE) e1:SetTargetRange(LOCATION_MZONE,0) e1:SetReset(RESET_PHASE+PHASE_END) e1:SetValue(1) Duel.RegisterEffect(e1,tp) local e2=Effect.CreateEffect(e:GetHandler()) e2:SetType(EFFECT_TYPE_FIELD) e2:SetCode(EFFECT_INDESTRUCTABLE_EFFECT) e2:SetTarget(aux.TRUE) e2:SetTargetRange(LOCATION_MZONE,0) e2:SetReset(RESET_PHASE+PHASE_END) e2:SetValue(1) Duel.RegisterEffect(e2,tp) e:GetHandler():RegisterFlagEffect(249000420,RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END,0,0) end function c249000420.sumtg(e,tp,eg,ep,ev,re,r,rp,chk) local c=e:GetHandler() if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and c:GetFlagEffect(249000420)>0 and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0) end function c249000420.sumop(e,tp,eg,ep,ev,re,r,rp) if e:GetHandler():IsRelateToEffect(e) then Duel.SpecialSummon(e:GetHandler(),0,tp,tp,false,false,POS_FACEUP) end end