--Xyz-Gemini Shaman Duel.LoadScript("c115000000.lua") function c249000371.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetRange(LOCATION_HAND+LOCATION_GRAVE) e1:SetCountLimit(1,2490003711+EFFECT_COUNT_CODE_OATH) e1:SetCondition(c249000371.spcon) e1:SetOperation(c249000371.spop) e1:SetValue(1) c:RegisterEffect(e1) -- 2 materials local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP) e2:SetCode(EVENT_SPSUMMON_SUCCESS) e2:SetCondition(c249000371.spcon2) e2:SetOperation(c249000371.spop2) c:RegisterEffect(e2) --draw local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(30914564,0)) e3:SetCategory(CATEGORY_DRAW) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e3:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY) e3:SetCode(EVENT_SPSUMMON_SUCCESS) e3:SetCountLimit(1,2490003712) e3:SetTarget(c249000371.target) e3:SetOperation(c249000371.operation) c:RegisterEffect(e3) if not c249000371.global_check then c249000371.global_check=true local ge1=Effect.GlobalEffect() ge1:SetType(EFFECT_TYPE_FIELD) ge1:SetCode(EFFECT_TO_GRAVE_REDIRECT) ge1:SetTargetRange(LOCATION_OVERLAY,LOCATION_OVERLAY) ge1:SetTarget(aux.TargetBoolFunction(Card.IsCode,249000371)) ge1:SetValue(LOCATION_REMOVED) Duel.RegisterEffect(ge1,0) end end function c249000371.spcon(e,c) if c==nil then return true end return Duel.GetLocationCount(c:GetControler(),LOCATION_MZONE)>-1 and Duel.CheckReleaseGroup(c:GetControler(),Card.IsType,1,nil,TYPE_XYZ) end function c249000371.spop(e,tp,eg,ep,ev,re,r,rp,c) local g=Duel.SelectReleaseGroup(c:GetControler(),Card.IsType,1,1,nil,TYPE_XYZ) Duel.Release(g,REASON_COST) end function c249000371.spcon2(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():GetSummonType()==SUMMON_TYPE_SPECIAL+1 end function c249000371.spop2(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(511001225) e1:SetOperation(aux.TRUE) e1:SetValue(1) e1:SetReset(RESEST_STANDARD) c:RegisterEffect(e1) end function c249000371.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsPlayerCanDraw(tp,1) end Duel.SetTargetPlayer(tp) Duel.SetTargetParam(1) Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1) end function c249000371.operation(e,tp,eg,ep,ev,re,r,rp) local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM) Duel.Draw(p,d,REASON_EFFECT) end