--Varia-Force Skill Inheritor function c249000366.initial_effect(c) c:EnableReviveLimit() --special summon local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetRange(LOCATION_HAND) e1:SetCondition(c249000366.spcon) c:RegisterEffect(e1) --cannot be target --local e2=Effect.CreateEffect(c) --e2:SetType(EFFECT_TYPE_SINGLE) --e2:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET) --e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE) --e2:SetRange(LOCATION_MZONE) --e2:SetValue(aux.tgoval) --c:RegisterEffect(e2) --equip local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(511000614,1)) e3:SetCategory(CATEGORY_EQUIP) e3:SetType(EFFECT_TYPE_IGNITION) e3:SetProperty(EFFECT_FLAG_CARD_TARGET) e3:SetRange(LOCATION_MZONE) e3:SetCountLimit(1) e3:SetCondition(c249000366.eqcon) e3:SetTarget(c249000366.eqtg) e3:SetOperation(c249000366.eqop) c:RegisterEffect(e3) --splimit local e4=Effect.CreateEffect(c) e4:SetType(EFFECT_TYPE_SINGLE) e4:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e4:SetCode(EFFECT_SPSUMMON_CONDITION) c:RegisterEffect(e4) end function c249000366.spcon(e,c) if c==nil then return true end if Duel.GetLocationCount(c:GetControler(),LOCATION_MZONE)<=0 then return false end local g=Duel.GetMatchingGroup(Card.IsSetCard,c:GetControler(),LOCATION_GRAVE+LOCATION_REMOVED,0,nil,0x1B6) local ct=g:GetClassCount(Card.GetCode) return ct>2 end function c249000366.eqcon(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local ec=e:GetLabelObject() return ec==nil or ec:GetFlagEffect(249000366)==0 end function c249000366.equipfilter(c) return c:IsType(TYPE_MONSTER) and c:IsLevelAbove(2) and c:IsLevelBelow(10) and c:GetTextAttack()~=2350 end function c249000366.eqtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and chkc:IsType(TYPE_MONSTER) end if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0 and Duel.IsExistingTarget(c249000366.equipfilter,tp,LOCATION_GRAVE,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP) local g=Duel.SelectTarget(tp,c249000366.equipfilter,tp,LOCATION_GRAVE,0,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_EQUIP,g,1,0,0) Duel.SetOperationInfo(0,CATEGORY_LEAVE_GRAVE,g,1,0,0) end function c249000366.eqlimit(e,c) return e:GetOwner()==c end function c249000366.eqop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) then if c:IsFaceup() and c:IsRelateToEffect(e) then local atk=tc:GetTextAttack()/2 if tc:IsFacedown() then atk=0 end if atk<0 then atk=0 end if not Duel.Equip(tp,tc,c,false) then return end --Add Equip limit tc:RegisterFlagEffect(249000366,RESET_EVENT+RESETS_STANDARD,0,0) e:SetLabelObject(tc) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_COPY_INHERIT+EFFECT_FLAG_OWNER_RELATE) e1:SetCode(EFFECT_EQUIP_LIMIT) e1:SetReset(RESET_EVENT+RESETS_STANDARD) e1:SetValue(c249000366.eqlimit) tc:RegisterEffect(e1) if atk>0 then local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_EQUIP) e2:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE+EFFECT_FLAG_OWNER_RELATE) e2:SetCode(EFFECT_UPDATE_ATTACK) e2:SetReset(RESET_EVENT+RESETS_STANDARD) e2:SetValue(atk) tc:RegisterEffect(e2) end if tc:IsFaceup() then local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e3:SetCode(EVENT_ADJUST) e3:SetRange(LOCATION_SZONE) e3:SetOperation(c249000366.operation) e3:SetReset(RESET_EVENT+RESETS_STANDARD) tc:RegisterEffect(e3) end end end end function c249000366.operation(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local eq=e:GetHandler():GetEquipTarget() local code=c:GetOriginalCode() if eq:IsFaceup() and eq:GetFlagEffect(code)==0 then eq:CopyEffect(code,RESET_EVENT+RESETS_STANDARD+EVENT_CHAINING,1) eq:RegisterFlagEffect(code,RESET_EVENT+RESETS_STANDARD+EVENT_CHAINING,0,1) end end