--Varia-Force Winged Fuser function c249000365.initial_effect(c) --spsummon local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1,249000365) e1:SetTarget(c249000365.sptg) e1:SetOperation(c249000365.spop) c:RegisterEffect(e1) --draw local e2=Effect.CreateEffect(c) e2:SetCategory(CATEGORY_DRAW) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e2:SetCode(EVENT_TO_GRAVE) e2:SetCondition(c249000365.drcon) e2:SetTarget(c249000365.drtg) e2:SetOperation(c249000365.drop) c:RegisterEffect(e2) end function c249000365.mfilter0(c) return c:IsCanBeFusionMaterial() end function c249000365.mfilter1(c,e) return c:IsCanBeFusionMaterial() and not c:IsImmuneToEffect(e) end function c249000365.mfilter2(c,e) return c:IsCanBeFusionMaterial() and not c:IsImmuneToEffect(e) end function c249000365.spfilter1(c,e,tp,m,f,chkf) return c:IsType(TYPE_FUSION) and (not f or f(c)) and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf) end function c249000365.fcheck(tp,sg,fc) return sg:IsExists(Card.IsFusionType,1,nil,TYPE_SYNCHRO) end function c249000365.spfilter2(c,e,tp,m,f,chkf) if not (c:IsType(TYPE_FUSION) and aux.IsMaterialListType(c,TYPE_SYNCHRO) and (not f or f(c)) and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false)) then return false end aux.FCheckAdditional=c.synchro_fusion_check or c249000365.fcheck local res=c:CheckFusionMaterial(m,nil,chkf) aux.FCheckAdditional=nil return res end function c249000365.cfilter(c) return c:IsSetCard(0x1B6) and c:IsFaceup() and c:GetCode()~=249000365 end function c249000365.sptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then local chkf=Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and PLAYER_NONE or tp local mg1=Duel.GetMatchingGroup(Card.IsCanBeFusionMaterial,tp,LOCATION_HAND+LOCATION_MZONE,0,nil) local res=Duel.IsExistingMatchingCard(c249000365.spfilter1,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf) if res then return true end local mg2=Duel.GetMatchingGroup(c249000365.mfilter0,tp,LOCATION_EXTRA,0,nil) mg2:Merge(mg1) res=Duel.IsExistingMatchingCard(c249000365.spfilter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,nil,chkf) and Duel.IsExistingMatchingCard(c249000365.cfilter,tp,LOCATION_ONFIELD,0,1,nil) if not res then local ce=Duel.GetChainMaterial(tp) if ce~=nil then local fgroup=ce:GetTarget() local mg3=fgroup(ce,e,tp) local mf=ce:GetValue() res=Duel.IsExistingMatchingCard(c249000365.spfilter1,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg3,mf,chkf) end end return res end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA) end function c249000365.spop(e,tp,eg,ep,ev,re,r,rp) local chkf=Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and PLAYER_NONE or tp local mg1=Duel.GetMatchingGroup(c249000365.mfilter1,tp,LOCATION_HAND+LOCATION_MZONE,0,nil,e) local sg1=Duel.GetMatchingGroup(c249000365.spfilter1,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf) local mg2=nil local sg2=nil if Duel.IsExistingMatchingCard(c249000365.cfilter,tp,LOCATION_ONFIELD,0,1,nil) then mg2=Duel.GetMatchingGroup(c249000365.mfilter2,tp,LOCATION_EXTRA,0,nil,e) sg2=Duel.GetMatchingGroup(c249000365.spfilter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,nil,chkf) end if mg2 then mg2:Merge(mg1) end if sg2 then sg1:Merge(sg2) end local mg3=nil local sg3=nil local ce=Duel.GetChainMaterial(tp) if ce~=nil then local fgroup=ce:GetTarget() mg3=fgroup(ce,e,tp) local mf=ce:GetValue() sg3=Duel.GetMatchingGroup(c249000365.spfilter1,tp,LOCATION_EXTRA,0,nil,e,tp,mg3,mf,chkf) end if sg1:GetCount()>0 or (sg3~=nil and sg3:GetCount()>0) then local sg=sg1:Clone() if sg3 then sg:Merge(sg3) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local tg=sg:Select(tp,1,1,nil) local tc=tg:GetFirst() if sg1:IsContains(tc) and (sg3==nil or not sg3:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then if aux.IsMaterialListType(tc,TYPE_SYNCHRO) then local mat1=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf) tc:SetMaterial(mat1) local mat2=mat1:Filter(Card.IsLocation,nil,LOCATION_EXTRA) mat1:Sub(mat2) Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION) Duel.SendtoGrave(mat2,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION) else local mat2=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf) tc:SetMaterial(mat2) Duel.SendtoGrave(mat2,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION) end Duel.BreakEffect() Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP) else local mat=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf) local fop=ce:GetOperation() fop(ce,e,tp,tc,mat) end tc:CompleteProcedure() end end function c249000365.drcon(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() return c:IsPreviousLocation(LOCATION_ONFIELD) and c:IsReason(REASON_DESTROY) and c:GetPreviousControler()==tp and c:GetReasonPlayer()==1-tp end function c249000365.drtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetTargetPlayer(tp) Duel.SetTargetParam(1) Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1) end function c249000365.drop(e,tp,eg,ep,ev,re,r,rp) local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM) Duel.Draw(p,d,REASON_EFFECT) end