--Pharaohnic Sphinx local id,cod=23251009,c23251009 function cod.initial_effect(c) --Repeat Attack local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_BATTLE_DESTROYING) e1:SetCountLimit(2) e1:SetCondition(cod.atcon) e1:SetOperation(cod.atop) c:RegisterEffect(e1) --Cost local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e2:SetProperty(EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_CANNOT_DISABLE) e2:SetRange(LOCATION_MZONE) e2:SetCountLimit(1) e2:SetCode(EVENT_PHASE+PHASE_END) e2:SetCondition(cod.sdescon) e2:SetOperation(cod.sdesop) c:RegisterEffect(e2) end function cod.atcon(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() return Duel.GetAttacker()==c and aux.bdgcon(e,tp,eg,ep,ev,re,r,rp) --and c:IsChainAttackable() end function cod.atop(e,tp,eg,ep,ev,re,r,rp) -- Duel.ChainAttack() local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_EXTRA_ATTACK) if e:GetHandler():GetFlagEffect(id)>0 then e1:SetValue(2) else e1:SetValue(1) end e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END) e:GetHandler():RegisterEffect(e1) e:GetHandler():RegisterFlagEffect(id,RESET_PHASE+PHASE_END,0,1) end function cod.sdescon(e,tp,eg,ep,ev,re,r,rp) return Duel.GetTurnPlayer()==tp end function cod.sdesop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() Duel.HintSelection(Group.FromCards(c)) if Duel.IsExistingMatchingCard(Card.IsDiscardable,tp,LOCATION_HAND,0,1,nil) then Duel.DiscardHand(tp,Card.IsDiscardable,1,1,REASON_COST+REASON_DISCARD) else Duel.Destroy(c,REASON_COST) end end