--Galcvanic Metropolis function c2320004.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --level local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetCode(EFFECT_UPDATE_ATTACK) e2:SetRange(LOCATION_FZONE) e2:SetTargetRange(LOCATION_MZONE,0) e2:SetTarget(aux.TargetBoolFunction(Card.IsSetCard,0x232)) e2:SetValue(300) c:RegisterEffect(e2) --Def local e3=e2:Clone() e3:SetCode(EFFECT_UPDATE_DEFENSE) c:RegisterEffect(e3) --Draw local e4=Effect.CreateEffect(c) e4:SetDescription(aux.Stringid(2320004,0)) e4:SetType(EFFECT_TYPE_IGNITION) e4:SetRange(LOCATION_SZONE) e4:SetCountLimit(1) e4:SetTarget(c2320004.target) e4:SetOperation(c2320004.operation) c:RegisterEffect(e4) end function c2320004.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1) end function c2320004.operation(e,tp,eg,ep,ev,re,r,rp) local g=Duel.GetDecktopGroup(tp,1) local tc=g:GetFirst() Duel.Draw(tp,1,REASON_EFFECT) if tc then Duel.ConfirmCards(1-tp,tc) if not tc:IsSetCard(0x232) then Duel.BreakEffect() Duel.Remove(tc,POS_FACEDOWN,REASON_EFFECT) end Duel.ShuffleHand(tp) end end