--created by ZEN, coded by TaxingCorn117 local s,id=GetID() function s.initial_effect(c) local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_NEGATE+CATEGORY_REMOVE+CATEGORY_DAMAGE) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_CHAINING) e1:SetCondition(s.condition) e1:SetTarget(s.target) e1:SetOperation(s.activate) c:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetCategory(CATEGORY_DISABLE_SUMMON+CATEGORY_REMOVE+CATEGORY_TOHAND+CATEGORY_SEARCH) e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL) e2:SetType(EFFECT_TYPE_QUICK_O) e2:SetRange(LOCATION_GRAVE) e2:SetCode(EVENT_SUMMON) e2:SetCountLimit(1,id) e2:SetCondition(s.negcon1) e2:SetCost(aux.bfgcost) e2:SetTarget(s.negtg1) e2:SetOperation(s.negop1) c:RegisterEffect(e2) local e3=e2:Clone() e3:SetCode(EVENT_FLIP_SUMMON) c:RegisterEffect(e3) local e4=e2:Clone() e4:SetCode(EVENT_SPSUMMON) c:RegisterEffect(e4) local e5=Effect.CreateEffect(c) e5:SetCategory(CATEGORY_NEGATE+CATEGORY_REMOVE+CATEGORY_TOHAND+CATEGORY_SEARCH) e5:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL) e5:SetType(EFFECT_TYPE_QUICK_O) e5:SetRange(LOCATION_GRAVE) e5:SetCode(EVENT_CHAINING) e5:SetCountLimit(1,id) e5:SetCondition(s.negcon2) e5:SetCost(aux.bfgcost) e5:SetTarget(s.negtg2) e5:SetOperation(s.negop2) c:RegisterEffect(e5) end function s.cfilter(c) return c:IsFaceup() and c:IsSetCard(0x52f) end function s.condition(e,tp,eg,ep,ev,re,r,rp) return rp==1-tp and re:IsHasType(EFFECT_TYPE_ACTIVATE) and Duel.IsChainNegatable(ev) and Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_MZONE,0,1,nil) end function s.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0) if re:GetHandler():IsDestructable() and re:GetHandler():IsRelateToEffect(re) then Duel.SetOperationInfo(0,CATEGORY_REMOVE,eg,1,0,0) end Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,tp,1500) end function s.activate(e,tp,eg,ep,ev,re,r,rp) if Duel.NegateActivation(ev) and re:GetHandler():IsRelateToEffect(re) then Duel.Remove(eg,POS_FACEUP,REASON_EFFECT) Duel.BreakEffect() Duel.Damage(tp,1500,REASON_EFFECT) end end function s.negcon1(e,tp,eg,ep,ev,re,r,rp) return tp~=ep and Duel.GetCurrentChain()==0 and Duel.GetLP(tp)<=Duel.GetLP(1-tp)-3000 end function s.negcon2(e,tp,eg,ep,ev,re,r,rp) return tp~=ep and re:IsActiveType(TYPE_MONSTER) and Duel.IsChainNegatable(ev) and Duel.GetLP(tp)<=Duel.GetLP(1-tp)-3000 end function s.thfilter(c,e,tp) return c:IsSetCard(0x52f) and (c:IsLocation(LOCATION_DECK) or c:IsFaceup()) and not c:IsCode(id) and c:IsAbleToHand() end function s.negtg1(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0) if re:GetHandler():IsAbleToRemove() and re:GetHandler():IsRelateToEffect(re) then Duel.SetOperationInfo(0,CATEGORY_REMOVE,eg,1,0,0) Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK+LOCATION_REMOVED) end end function s.negop1(e,tp,eg,ep,ev,re,r,rp) if Duel.NegateActivation(ev) and re:GetHandler():IsRelateToEffect(re) then Duel.Remove(eg,POS_FACEUP,REASON_EFFECT) Duel.BreakEffect() Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectMatchingCard(tp,s.thfilter,tp,LOCATION_DECK+LOCATION_REMOVED,0,1,1,nil) if #g>0 then Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,g) end end end function s.negtg2(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0) if re:GetHandler():IsAbleToRemove() and re:GetHandler():IsRelateToEffect(re) then Duel.SetOperationInfo(0,CATEGORY_REMOVE,eg,1,0,0) Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK+LOCATION_REMOVED) end end function s.negop2(e,tp,eg,ep,ev,re,r,rp) if Duel.NegateActivation(ev) and re:GetHandler():IsRelateToEffect(re) then Duel.Remove(eg,POS_FACEUP,REASON_EFFECT) Duel.BreakEffect() Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectMatchingCard(tp,s.thfilter,tp,LOCATION_DECK+LOCATION_REMOVED,0,1,1,nil) if #g>0 then Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,g) end end end