--created by ZEN, coded by TaxingCorn117 & Lyris local s,id=GetID() function s.initial_effect(c) aux.AddLinkProcedure(c,nil,2,99,s.lcheck) c:EnableReviveLimit() local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_IMMUNE_EFFECT) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetRange(LOCATION_MZONE) e1:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE) e1:SetTarget(s.imtg) e1:SetValue(s.efilter) c:RegisterEffect(e1) local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e3:SetCode(EVENT_DAMAGE) e3:SetRange(LOCATION_MZONE+LOCATION_GRAVE) e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e3:SetOperation(s.dmop) c:RegisterEffect(e3) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_QUICK_O) e2:SetCode(EVENT_FREE_CHAIN) e2:SetRange(LOCATION_MZONE) e2:SetCountLimit(1) e2:SetCategory(CATEGORY_DICE+CATEGORY_DAMAGE+CATEGORY_ATKCHANGE) e2:SetCondition(function(e) return e:GetHandler():GetFlagEffect(id)>0 end) e2:SetTarget(s.atktg) e2:SetOperation(s.atkop) c:RegisterEffect(e2) local e4=Effect.CreateEffect(c) e4:SetType(EFFECT_TYPE_IGNITION) e4:SetRange(LOCATION_GRAVE) e4:SetCategory(CATEGORY_DAMAGE+CATEGORY_TODECK) e4:SetCondition(function(e) return aux.exccon(e) and e:GetHandler():GetFlagEffect(id)>0 end) e4:SetTarget(s.tdtg) e4:SetOperation(s.tdop) c:RegisterEffect(e4) end function s.lcheck(g) return g:IsExists(Card.IsLinkSetCard,1,nil,0x52f) end function s.imtg(e,c) return e:GetHandler():GetLinkedGroup():IsContains(c) and c:IsSetCard(0x52f) end function s.efilter(e,te) local ex=Duel.GetOperationInfo(Duel.GetCurrentChain(),CATEGORY_DESTROY) return te:GetOwner()~=e:GetOwner() and ex end function s.dmop(e,tp,eg,ep,ev,re,r,rp) if e:GetHandler():GetControler()==ep then e:GetHandler():RegisterFlagEffect(id,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1) end end function s.atktg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetFieldGroupCount(tp,0,LOCATION_MZONE)>0 end Duel.SetOperationInfo(0,CATEGORY_DICE,nil,0,tp,1) Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,tp,200) end function s.atkop(e,tp,eg,ep,ev,re,r,rp) local dc=Duel.TossDice(tp,1)*200 if Duel.Damage(tp,dc,REASON_EFFECT)==0 or Duel.GetLP(tp)<=0 then return end Duel.BreakEffect() local g=Duel.GetFieldGroup(tp,0,LOCATION_MZONE) for tc in aux.Next(g) do local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetValue(-dc*2) tc:RegisterEffect(e1) end end function s.filter(c) return c:IsSetCard(0x52f) and c:IsAbleToDeck() end function s.tdtg(e,tp,eg,ep,ev,re,r,rp,chk) local c=e:GetHandler() if chk==0 then return c:IsAbleToDeck() and Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_GRAVE,0,2,c) end Duel.SetOperationInfo(0,CATEGORY_TODECK,c,3,tp,LOCATION_GRAVE) end function s.tdop(e,tp,eg,ep,ev,re,r,rp) if Duel.Damage(tp,1000,REASON_EFFECT)==0 or Duel.GetLP(tp)<=0 then return end local c=e:GetHandler() if not c:IsRelateToEffect(e) or not c:IsAbleToDeck() then return end local g=Duel.SelectMatchingCard(tp,s.filter,tp,LOCATION_GRAVE,0,2,2,c) if #g==2 then Duel.HintSelection(g) Duel.BreakEffect() Duel.SendtoDeck(g+c,nil,2,REASON_EFFECT) end end