--created by Geass, coded by Lyris local cid,id=GetID() function cid.initial_effect(c) local e0=Effect.CreateEffect(c) e0:SetType(EFFECT_TYPE_IGNITION) e0:SetRange(LOCATION_HAND) e0:SetCountLimit(1,id+200) e0:SetCategory(CATEGORY_SPECIAL_SUMMON) e0:SetCondition(function(e,tp) return Duel.IsExistingMatchingCard(function(tc) return tc:IsSetCard(0x88a) and tc:GetOriginalAttribute()~=ATTRIBUTE_DARK end,tp,LOCATION_MZONE,0,1,nil) end) e0:SetTarget(cid.tg) e0:SetOperation(cid.op) c:RegisterEffect(e0) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetCode(EVENT_SPSUMMON_SUCCESS) e1:SetCountLimit(1,id) e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL+EFFECT_FLAG_CARD_TARGET) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetTarget(cid.hsptg) e1:SetOperation(cid.hspop) c:RegisterEffect(e1) local e2=e1:Clone() e2:SetCode(EVENT_SUMMON_SUCCESS) c:RegisterEffect(e2) local e3=e1:Clone() e3:SetCode(EVENT_FLIP_SUMMON_SUCCESS) c:RegisterEffect(e3) local e4=Effect.CreateEffect(c) e4:SetType(EFFECT_TYPE_IGNITION) e4:SetRange(LOCATION_MZONE) e4:SetCountLimit(1,id+100) e4:SetProperty(EFFECT_FLAG_CARD_TARGET) e4:SetTarget(cid.target) e4:SetOperation(cid.operation) c:RegisterEffect(e4) end function cid.tg(e,tp,eg,ep,ev,re,r,rp,chk) local c=e:GetHandler() if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0) end function cid.op(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if c:IsRelateToEffect(e) then Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP) end end function cid.hspfilter(c,e,tp) return c:IsSetCard(0x88a) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) and not c:IsCode(id) end function cid.hsptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectTarget(tp,cid.hspfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,#g,0,0) end function cid.hspop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc and tc:IsRelateToEffect(e) then Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP) end end function cid.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) local c=e:GetHandler() if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and chkc:IsFaceup() and chkc:IsSetCard(0x88a) and chkc~=c end if chk==0 then return Duel.IsExistingTarget(aux.AND(Card.IsFaceup,Card.IsSetCard),tp,LOCATION_MZONE,0,1,c,0x88a) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP) local g=Duel.SelectTarget(tp,aux.AND(Card.IsFaceup,Card.IsSetCard),tp,LOCATION_MZONE,0,1,1,c,0x88a) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATTRIBUTE) e:SetLabel(Duel.AnnounceAttribute(tp,1,0xff-g:GetFirst():GetAttribute())) end function cid.operation(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) and tc:IsFaceup() then local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_CHANGE_ATTRIBUTE) e1:SetValue(e:GetLabel()) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) tc:RegisterEffect(e1) end end