--Voodoll Caster function c212865.initial_effect(c) --link summon aux.AddLinkProcedure(c,nil,2,2,c212865.lcheck) c:EnableReviveLimit() --disable local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(212865,0)) e1:SetCategory(CATEGORY_DISABLE) e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1,212865) e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE) e1:SetTarget(c212865.distg) e1:SetOperation(c212865.disop) c:RegisterEffect(e1) --destroy local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(212865,1)) e2:SetCategory(CATEGORY_DESTROY+CATEGORY_DAMAGE) e2:SetProperty(EFFECT_FLAG_CARD_TARGET) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e2:SetCountLimit(1,212865) e2:SetCode(EVENT_TO_GRAVE) e2:SetTarget(c212865.target) e2:SetOperation(c212865.operation) c:RegisterEffect(e2) end function c212865.lcheck(g,lc) return g:IsExists(Card.IsLinkSetCard,1,nil,0x26eb) end function c212865.disfilter(c) return c:IsFaceup() and c:IsAttribute(ATTRIBUTE_DARK) and not c:IsDisabled() and c:IsType(TYPE_EFFECT) end function c212865.distg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsOnField() and chkc:IsControler(1-tp) and c212865.disfilter(chkc) end if chk==0 then return Duel.IsExistingTarget(c212865.disfilter,tp,0,LOCATION_MZONE,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP) local g=Duel.SelectTarget(tp,c212865.disfilter,tp,0,LOCATION_MZONE,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_DISABLE,g,1,0,0) if Duel.GetCurrentPhase()==PHASE_STANDBY then e:GetHandler():RegisterFlagEffect(212865,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_STANDBY,EFFECT_FLAG_OATH,2,Duel.GetTurnCount()) else e:GetHandler():RegisterFlagEffect(212865,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_STANDBY,EFFECT_FLAG_OATH,1,0) end end function c212865.disop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local tc=Duel.GetFirstTarget() if tc:IsFaceup() and tc:IsRelateToEffect(e) then Duel.NegateRelatedChain(tc,RESET_TURN_SET) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_DISABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) tc:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_DISABLE_EFFECT) e2:SetValue(RESET_TURN_SET) e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) tc:RegisterEffect(e2) end end function c212865.filter(c) return c:IsFaceup() and c:IsAttribute(ATTRIBUTE_DARK) end function c212865.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) and c212865.filter(chkc) end if chk==0 then return true end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) local g=Duel.SelectTarget(tp,c212865.filter,tp,0,LOCATION_MZONE,1,1,nil) if g:GetCount()>0 then Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0) Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,600) end end function c212865.operation(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc and tc:IsRelateToEffect(e) and Duel.Destroy(tc,REASON_EFFECT)>0 then Duel.Damage(1-tp,600,REASON_EFFECT) end end