--Cyberdark Overload function c212715.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON+CATEGORY_DECKDES) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(c212715.target) e1:SetOperation(c212715.activate) c:RegisterEffect(e1) --act in hand local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_TRAP_ACT_IN_HAND) e2:SetCondition(c212715.handcon) c:RegisterEffect(e2) --destroy local e3=Effect.CreateEffect(c) e3:SetCategory(CATEGORY_DESTROY) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e3:SetCode(EVENT_TO_GRAVE) e3:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY) e3:SetCondition(c212715.dthcon) e3:SetTarget(c212715.destg) e3:SetOperation(c212715.desop) c:RegisterEffect(e3) end function c212715.fcheck(tp,sg,fc) if sg:IsExists(Card.IsLocation,1,nil,LOCATION_DECK) then return sg:IsExists(c212715.filterchk,1,nil) end return true end function c212715.filterchk(c) return c:IsCode(40418351) and c:IsOnField() end function c212715.filter0(c) return c:IsType(TYPE_MONSTER) and c:IsCanBeFusionMaterial() and c:IsAbleToGrave() end function c212715.filter1(c,e) return not c:IsImmuneToEffect(e) end function c212715.filter2(c,e,tp,m,f,chkf) return c:IsType(TYPE_FUSION) and c:IsSetCard(0x4093) and (not f or f(c)) and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf) end function c212715.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then local chkf=tp local mg=Duel.GetFusionMaterial(tp) local mg2=Duel.GetMatchingGroup(c212715.filter0,tp,LOCATION_DECK,0,nil) if mg:IsExists(c212715.filterchk,1,nil) and mg2:GetCount()>0 then mg:Merge(mg2) aux.FCheckAdditional=c212715.fcheck end local res=Duel.IsExistingMatchingCard(c212715.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg,nil,chkf) aux.FCheckAdditional=nil if not res then local ce=Duel.GetChainMaterial(tp) if ce~=nil then local fgroup=ce:GetTarget() local mg3=fgroup(ce,e,tp) local mf=ce:GetValue() res=Duel.IsExistingMatchingCard(c212715.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg3,mf,chkf) end end return res end end function c212715.activate(e,tp,eg,ep,ev,re,r,rp) local chkf=tp local mg1=Duel.GetFusionMaterial(tp):Filter(c212715.filter1,nil,e) local mg2=Duel.GetMatchingGroup(c212715.filter0,tp,LOCATION_DECK,0,nil) if mg1:IsExists(c212715.filterchk,1,nil) and mg2:GetCount()>0 then mg1:Merge(mg2) aux.FCheckAdditional=c212715.fcheck end local sg1=Duel.GetMatchingGroup(c212715.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf) aux.FCheckAdditional=nil local mg2=nil local sg2=nil local ce=Duel.GetChainMaterial(tp) if ce~=nil then local fgroup=ce:GetTarget() mg2=fgroup(ce,e,tp) local mf=ce:GetValue() sg2=Duel.GetMatchingGroup(c212715.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,chkf) end local sg=sg1:Clone() if sg2 then sg:Merge(sg2) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local tg=sg:Select(tp,1,1,nil) local tc=tg:GetFirst() if not tc then return end if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then aux.FCheckAdditional=c212715.fcheck local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf) aux.FCheckAdditional=nil tc:SetMaterial(mat1) Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION) Duel.BreakEffect() Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP) else local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf) local fop=ce:GetOperation() fop(ce,e,tp,tc,mat2) end tc:CompleteProcedure() end function c212715.hcfilter(c) return c:IsFaceup() and c:IsSetCard(0x4093) and c:IsType(TYPE_MONSTER) end function c212715.handcon(e) return Duel.IsExistingMatchingCard(c212715.hcfilter,e:GetHandlerPlayer(),LOCATION_MZONE,0,1,nil) end function c212715.dthcon(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():IsPreviousLocation(LOCATION_DECK) and re:GetHandler():IsSetCard(0x4093) and bit.band(r,REASON_EFFECT)~=0 end function c212715.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsOnField() end if chk==0 then return Duel.IsExistingTarget(aux.TRUE,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) local g=Duel.SelectTarget(tp,aux.TRUE,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0) end function c212715.desop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) then Duel.Destroy(tc,REASON_EFFECT) end end