--Cosmo Light function c212325.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(212325,0)) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1,212325) e1:SetCost(c212325.cost) e1:SetTarget(c212325.target) e1:SetOperation(c212325.activate) c:RegisterEffect(e1) --spsummon local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(212325,1)) e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetProperty(EFFECT_FLAG_CARD_TARGET) e2:SetRange(LOCATION_GRAVE) e2:SetCountLimit(1,212326) e2:SetCost(aux.bfgcost) e2:SetTarget(c212325.sptg) e2:SetOperation(c212325.spop) c:RegisterEffect(e2) end function c212325.costfilter(c) return c:IsAttribute(ATTRIBUTE_LIGHT) and (c:IsLocation(LOCATION_HAND) or c:IsFaceup()) end function c212325.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.CheckReleaseGroupEx(tp,c212325.costfilter,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE) local g=Duel.SelectReleaseGroupEx(tp,c212325.costfilter,1,1,nil) Duel.Release(g,REASON_COST) end function c212325.filter(c) return c:IsSetCard(0x2500) and c:IsAbleToHand() end function c212325.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c212325.filter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK+LOCATION_GRAVE) end function c212325.activate(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c212325.filter),tp,LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil) if g:GetCount()>0 then Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,g) end end function c212325.spfilter(c,e,tp) return (c:IsSetCard(0x2500) or (c:IsAttribute(ATTRIBUTE_LIGHT) and c:IsType(TYPE_SYNCHRO))) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function c212325.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c212325.spfilter(chkc,e,tp) end if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingTarget(c212325.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectTarget(tp,c212325.spfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0) end function c212325.spop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc and tc:IsRelateToEffect(e) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 then Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP) end end