--Wondertain Lancer function c212255.initial_effect(c) --spsummon condition local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetCode(EFFECT_SPSUMMON_CONDITION) e1:SetValue(c212255.splimit) c:RegisterEffect(e1) --spsummon local e2=Effect.CreateEffect(c) e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetType(EFFECT_TYPE_QUICK_O) e2:SetCode(EVENT_FREE_CHAIN) e2:SetRange(LOCATION_GRAVE) e2:SetCountLimit(1,212255) e2:SetCost(c212255.spcost) e2:SetTarget(c212255.sptg) e2:SetOperation(c212255.spop) c:RegisterEffect(e2) --search local e3=Effect.CreateEffect(c) e3:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e3:SetCode(EVENT_SPSUMMON_SUCCESS) e3:SetProperty(EFFECT_FLAG_DELAY) e3:SetCountLimit(1,212256) e3:SetTarget(c212255.thtg) e3:SetOperation(c212255.thop) c:RegisterEffect(e3) --spsummon limit local e4=Effect.CreateEffect(c) e4:SetType(EFFECT_TYPE_FIELD) e4:SetRange(LOCATION_MZONE) e4:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON) e4:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e4:SetTargetRange(1,0) e4:SetTarget(c212255.sumlimit) c:RegisterEffect(e4) end function c212255.splimit(e,se,sp,st) return se:IsActiveType(TYPE_MONSTER) and se:GetHandler():IsCode(212255) end function c212255.cfilter(c,tp) return c:IsSetCard(0x244d) and Duel.GetMZoneCount(tp,c)>0 end function c212255.spcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.CheckReleaseGroup(tp,c212255.cfilter,2,nil,tp) end local g=Duel.SelectReleaseGroup(tp,c212255.cfilter,2,2,nil,tp) Duel.Release(g,REASON_COST) end function c212255.sptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0) end function c212255.spop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if c:IsRelateToEffect(e) then Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP) end end function c212255.thfilter(c) return c:IsCode(212265) and c:IsAbleToHand() end function c212255.thtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c212255.thfilter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK+LOCATION_GRAVE) end function c212255.thop(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c212255.thfilter),tp,LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil) if #g>0 then Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,g) end end function c212255.sumlimit(e,c,sump,sumtype,sumpos,targetp) return c:IsLocation(LOCATION_EXTRA) end