--created by Slick, coded by Lyris --Kronologistics Copper Dragon local s,id,o = GetID() function s.initial_effect(c) aux.AddOrigDriveType(c) aux.AddDriveProc(c,10) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetRange(LOCATION_HAND) e1:SetCondition(s.ncon) e1:SetOperation(s.nop) c:RegisterEffect(e1) local e2=e1:Clone() e2:SetCode(EVENT_SPSUMMON_SUCCESS) e2:SetCondition(s.icon) c:RegisterEffect(e2) local e4=e1:Clone() e4:SetCode(EVENT_CHAIN_SOLVED) c:RegisterEffect(e4) local e3=e1:Clone() e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e3:SetCondition(s.ccon) e3:SetOperation(s.reg) c:RegisterEffect(e3) local e9=e3:Clone() e9:SetCode(EVENT_SPSUMMON_SUCCESS) c:RegisterEffect(e9) local e7=c:DriveEffect(-4,1100,CATEGORY_DESTROY,nil,EFFECT_FLAG_CARD_TARGET,nil,s.icon,nil,s.destg,s.desop):Clone() e7:SetType(EFFECT_TYPE_QUICK_O) e7:SetCode(EVENT_FREE_CHAIN) e7:SetCondition(s.qcon) c:RegisterEffect(e7) local e8=c:DriveEffect(-8,1118,CATEGORY_SPECIAL_SUMMON,nil,EFFECT_FLAG_CARD_TARGET,nil,s.icon,nil,s.sptg,s.spop):Clone() e8:SetType(EFFECT_TYPE_QUICK_O) e8:SetCode(EVENT_FREE_CHAIN) e8:SetCondition(s.qcon) c:RegisterEffect(e8) local e5=Effect.CreateEffect(c) e5:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e5:SetCode(EVENT_SPSUMMON_SUCCESS) e5:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY) e5:SetDescription(1131) e5:SetCategory(CATEGORY_DISABLE+CATEGORY_DESTROY) e5:SetCondition(s.discon) e5:SetTarget(s.distg) e5:SetOperation(s.disop) c:RegisterEffect(e5) local e6=Effect.CreateEffect(c) e6:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e6:SetCode(EVENT_BE_MATERIAL) e6:SetRange(LOCATION_GRAVE+LOCATION_REMOVED) e6:SetCountLimit(1,id+EFFECT_COUNT_CODE_DUEL) e6:SetProperty(EFFECT_FLAG_DELAY) e6:SetDescription(1104) e6:SetCategory(CATEGORY_TOHAND) e6:SetCondition(s.thcon) e6:SetTarget(s.thtg) e6:SetOperation(s.thop) c:RegisterEffect(e6) end function s.ncon(e) return e:GetHandler():IsEnergyBelow(7) end function s.icon(e,tp,eg,ep,ev,re,r,rp) return s.ncon(e) and not Duel.IsChainSolving() end function s.ccon(e,tp,eg,ep,ev,re,r,rp) return s.ncon(e) and Duel.IsChainSolving() end function s.reg(_,tp) Duel.RegisterFlagEffect(tp,id,RESET_CHAIN,0,1) end function s.nop(e,tp) local n=1 if e:GetCode()==EVENT_CHAIN_SOLVING then n=Duel.GetFlagEffect(tp,id) Duel.ResetFlagEffect(tp,id) end e:GetHandler():UpdateEnergy(n,tp,REASON_EFFECT) end function s.icon(e,tp) return not Duel.IsPlayerAffectedByEffect(tp,212111811) end function s.qcon(e,tp) return Duel.IsPlayerAffectedByEffect(tp,212111811) and e:GetHandler():IsEngaged() end function s.dfilter(c) return c:GetSequence()<5 end function s.destg(e,tp,_,_,_,_,_,_,chk,chkc) if chkc then return chkc:IsOnField() and chkc:IsControler(1-tp) and chkc:IsType(TYPE_SPELL+TYPE_TRAP) end if chk==0 then return Duel.IsExistingTarget(Card.IsType,tp,0,LOCATION_ONFIELD,1,nil,TYPE_SPELL+TYPE_TRAP) end local ct,p,loc=1,0,0 if Duel.IsExistingMatchingCard(s.dfilter,tp,LOCATION_SZONE,0,1,nil) then ct,p,loc=2,tp,LOCATION_ONFIELD end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) Duel.SetOperationInfo(0,CATEGORY_DESTROY,Duel.SelectTarget(tp,Card.IsType,tp,0,LOCATION_ONFIELD,1,1,nil,TYPE_SPELL+TYPE_TRAP),ct,p,loc) end function s.desop(e,tp) local tc=Duel.GetFirstTarget() if not (tc:IsRelateToEffect(e) and Duel.Destroy(tc,REASON_EFFECT)>0 and Duel.IsExistingMatchingCard(s.dfilter,tp,LOCATION_SZONE,0,1,nil)) then return end Duel.BreakEffect() Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) Duel.Destroy(Duel.SelectMatchingCard(tp,Card.IsType,tp,LOCATION_ONFIELD,0,1,1,nil,TYPE_SPELL+TYPE_TRAP),REASON_EFFECT) end function s.filter(c,e,tp) return c:IsType(TYPE_DRIVE+TYPE_SYNCHRO) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function s.sptg(e,tp,_,_,_,_,_,_,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and s.filter(chkc,e,tp) end if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingTarget(s.filter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,Duel.SelectTarget(tp,s.filter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp),1,0,0) end function s.spop(e,tp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) then Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP) end end function s.discon(e) return e:GetHandler():IsSummonType(SUMMON_TYPE_DRIVE) end function s.distg(e,tp,_,_,_,_,_,_,chk,chkc) if chkc then return chkc:IsOnField() and chkc:IsControler(1-tp) and aux.NegateAnyFilter(chkc) end if chk==0 then return Duel.IsExistingTarget(aux.NegateAnyFilter,tp,0,LOCATION_ONFIELD,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DISABLE) Duel.SelectTarget(tp,aux.NegateAnyFilter,tp,0,LOCATION_ONFIELD,1,1,nil) end function s.disop(e,tp) local c=e:GetHandler() local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) and tc:IsFaceup() and tc:IsCanBeDisabledByEffect(e,false) then Duel.NegateRelatedChain(tc,RESET_TURN_SET) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetCode(EFFECT_DISABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) tc:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e2:SetCode(EFFECT_DISABLE_EFFECT) e2:SetValue(RESET_TURN_SET) e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) tc:RegisterEffect(e2) if tc:IsType(TYPE_TRAPMONSTER) then local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_SINGLE) e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e3:SetCode(EFFECT_DISABLE_TRAPMONSTER) e3:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) tc:RegisterEffect(e3) end Duel.BreakEffect() Duel.Destroy(tc,REASON_EFFECT) end end function s.thcon(e) return e:GetHandler():IsReason(REASON_SYNCHRO+REASON_TIMELEAP) end function s.thtg(e,tp,_,_,_,_,_,_,chk) local c=e:GetHandler() if chk==0 then return c:IsAbleToHand() end Duel.SetOperationInfo(0,CATEGORY_TOHAND,c,1,0,0) end function s.thop(e,tp) local c=e:GetHandler() if c:IsRelateToChain() then Duel.SendtoHand(c,REASON_EFFECT) Duel.ConfirmCards(1-tp,c) end end