--Hellstrain Altar function c212028.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --Atk local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetCode(EFFECT_UPDATE_ATTACK) e2:SetRange(LOCATION_FZONE) e2:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE) e2:SetTarget(c212028.tg) e2:SetValue(200) c:RegisterEffect(e2) --negate local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e3:SetCode(EVENT_CHAIN_SOLVING) e3:SetRange(LOCATION_FZONE) e3:SetCountLimit(1) e3:SetCondition(c212028.negcon) e3:SetOperation(c212028.negop) c:RegisterEffect(e3) --lp recover local e4=Effect.CreateEffect(c) e4:SetDescription(aux.Stringid(212028,0)) e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e4:SetCode(EVENT_SPSUMMON_SUCCESS) e4:SetRange(LOCATION_FZONE) e4:SetTarget(c212028.lptg) e4:SetOperation(c212028.lpop) c:RegisterEffect(e4) end function c212028.tg(e,c) return c:IsSetCard(0x22f) end function c212028.cfilter(c) return c:IsFaceup() and c:IsSetCard(0x22f) end function c212028.negcon(e,tp,eg,ep,ev,re,r,rp) return Duel.IsExistingMatchingCard(c212028.cfilter,tp,LOCATION_MZONE,0,1,nil) and rp==1-tp and re:IsActiveType(TYPE_MONSTER) and Duel.IsChainDisablable(ev) end function c212028.negop(e,tp,eg,ep,ev,re,r,rp) local rc=re:GetHandler() if Duel.NegateEffect(ev) and rc:IsRelateToEffect(re) then Duel.Destroy(rc,REASON_EFFECT) end end function c212028.lpfilter(c) return c:IsSetCard(0x22f) end function c212028.lptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return eg:IsExists(c212028.lpfilter,1,nil) end end function c212028.lpop(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_CARD,0,e:GetHandler():GetCode()) Duel.Recover(tp,300,REASON_EFFECT) end